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Dear Imperial Gaming,

 

Hello, most people know me as 1071 'Jugger' on the sever, others know me as Yuri and some people know me, out of character as Rustla.

I'm here today just to check in with the community and see how people think the server is going right now, what improvements would you like to see, and if you think there are any major issues or flaws.

 

My opinions (not necessary to read)

  • Spoiler

     

    As of this moment, I do not believe the server has a good environment for new players to join and stay interested, this is for a multitude of reasons. The issue of things being taken out of character fairly often, there being nothing really outstanding on the server to keep attention/interest, standard rules being broken (FearRP / FailRP / Breaking the flow of RP / NLR), nothing to do in the down time and frequent server crashes (:eyes:).

    • The issue of things being taken out of character fairly often; this is in regards to the line between someone's character, and the user acting out through the character. For example, if I am someone that plays a character with a mild temper and a dislike for another character (Array), but Array believes that I dislike him out of character due to the line being blurred on the server too frequently. // This also becomes an issue for Staff / Event Master / PAC3 (etc.) Applications, due to the users believing someone's character is how the applicant is out of character [OOC].

    This can be resolved by having an identifiable out of character [OOC] name, for example Arkan plays as J. Damascus, but people could see him as Arkan either way (ignoring his character, believing that is how he acts OOC). But issues arise for having your in-character [IC] name the same as your out of character [OOC] name. For example, Pro's OOC name is 'Trackermanpro' or 'Pro' so the line is blurred between when he is in-character and when he is playing as 'Pro'.

     

    • Standard rules being broken FearRP; this is in regards to people forgetting the basic server rules that are posted in the recruit room. You are not a tank if someone is pointing a gun at you and you do not have one out, unless you are a character that is not scared (lore characters / inquisitors / shadow guards / marauders / people with actual medical rp without an amygdala) understand, that you will be shot and die, it is the same situation as if you were going to be pk'd. It does not matter how much damage their gun does, they would be able to shoot you before you can reach for your gun or call it in.
    • On the flipside of this, do not go around attempting to FearRP everybody, due to the next topic FailRP. Depending on your rank in the Empire, you would not be doing this to other Imperials without actual reasons within roleplay, and then if you die and attempt to do it to someone else, which wouldn't make sense for 'another' trooper to be doing this and would technically be 'NLR' since you are attempting to continue your past life's roleplay

    P.S 

    Some of the things I have have written, might be scuffed or not make a lot of sense - if you require clarification just quote it.

     

     

Please be respectful in the comments, this is to be somewhat constructive criticism post, not a personal attack on the server/players/etc. 

Edited by Yuri
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I remember making a post similar like this a long time ago, it seems these issues are still present within the server.

I do not think there it will ever truly be eradicated, but there can be steps taken to prevent it.

My opinion will always be the same as it was in this post, and I am glad to see more people realizing some flaws with roleplay and the server again and bringing them up on the forums.

Edited by Mongo
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2 hours ago, Sinatra said:

set everybody to ST and let me be the emperor, perfect server

Massive +1

Sinatra will lead everyone to glory!!!

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The server just needs less regiments and less slots in them, this will make them all members more skilled and more individual and required to make the regiment function. It will be more of a honour to be in an elite reg as more numbers makes the reg less respected as it becomes more of a meme and ruins rp. This can be seen in many regiments at the moment as in ISB they have way to many people as well as them also having Comp and DT next to them they take to many slots. This can also be seen in Mud and sky as there is to many of them. This could also be seen in the past by Shock having like 8 people in base reg 4-5 people in riot and nova having like 3-4 people it just led to them being bored and taking every person in for petty things. All im trying to say is regiments need to be cut down especially those that dont need it and st numbers need to be increased as they should make up most of military, and some may say im biased as sith has to many however in our defence we are 4 regiments with high command amongst that and we have reduced our slots massively to what it used to be. 
Yep im bored in class

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But dad I don't wanna be a deafult st and get one shot in the foot and die instantly

 

Spoiler

if you really want to know what I think of the server its that the amount of fucking bias in our higher ups is so retarded 

omg guys this person is my friend I'm going to agree with him even though what this guy is doing is fucked up

 

Edited by Storm
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43 minutes ago, Glosko said:

The server just needs less regiments and less slots in them
Yep im bored in class

I too am bored af in class

From a point of view of trying to push people into regiments i find that there is so many struggling because there just isn't a reason to join them

I find that the server is too heavily focussed on bringing something new instead of upgrading what we already have.

Maybe like simple regiment revamps like shore > mud which i find it works and SC > SCAR. More of this would be in my interest

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Lol.

Regiments aren’t the issue, neither are slots or loadouts.

It’s the our issue, the community. The reason why these issues have been around for so long, similar to what mongo stated, is that no one does anything interesting. Imperial Gaming thrives of conflict and drama, that’s what keeps everything interesting. When I look back at a more successful time of IG ( Early 2020) it makes me think of having all these CO’s and high ranking users not having any real care for their rank, they are there to have fun, and that rank compliments their regiments enjoyment. Examples of this were Auzi’s ISB, Misahu’s Shock, Pro & Craig’s VF, Bailey’s SKY, Fizzy’s Navy. Those regiments flourished because those CO’s didn’t give a fuck about rank, and only cared about their regiments enjoyment. Heck I even had a similar situations, when I was CO/BCO of shock, I couldn’t really care less about a rank and I only focused on my fellas having fun and doing stuff to have a good time, then it got to a point where my responsibility outweighed my position and it became to much to handle. Resulting in me taking it a lot more serious, thus people starting leaving due to them not having as much fun as they did. My advice for people in high ranking positions on the server is to focus on enjoyment over all else, if done right, this will make your regiment / battalion / branch a lot more successful and you will find more people interested in that roleplay.

 

On top of this, whilst it’s been an issue in the past, and yes it’s rich coming from me. I do truely believe that ISB should have more in character power, they should be ruthless with their actions and should be given the power to PK someone with good reason. However, with this increase of responsibility they should be put down to 6 slots. I think that’s a really fair trade off, and would make ISB more exclusive for players on the server. 

With the decrease of player count that has been reported, realistically army regiments shouldn’t be getting their slots as cut as they are. It’s a military vessel, not an Inquisitorious, COMPNOR and II carrier. They’re should be fuck all intelligence or INQ, and should be mostly army. This will help EM’s and commanders organise events for the server to participate in.

 

TL;DR

- CO’s and people in command positions are lazy as fuck and need to step up 

- Players should focus on enjoyment over all else

- ISB need more power, less slots

- Army have been fucked over too much.

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i cant figure out what pre-EG IG had but whatever that was bring it back

i clearly remember the tab list being full of ST multiple times and the server was the most fun at those times

if it wasnt obvious enough 2017 IG was superior and I stand by that

Edited by cornelius
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5 hours ago, Glosko said:

The server just needs less regiments and less slots in them, this will make them all members more skilled and more individual and required to make the regiment function. It will be more of a honour to be in an elite reg as more numbers makes the reg less respected as it becomes more of a meme and ruins rp. This can be seen in many regiments at the moment as in ISB they have way to many people as well as them also having Comp and DT next to them they take to many slots. This can also be seen in Mud and sky as there is to many of them. This could also be seen in the past by Shock having like 8 people in base reg 4-5 people in riot and nova having like 3-4 people it just led to them being bored and taking every person in for petty things. All im trying to say is regiments need to be cut down especially those that dont need it and st numbers need to be increased as they should make up most of military, and some may say im biased as sith has to many however in our defence we are 4 regiments with high command amongst that and we have reduced our slots massively to what it used to be. 
Yep im bored in class

Just as a disclaimer, this is my personal opinion and nothing more.

I'm going to have to respectfully disagree. While I believe that things like the Inquisitorius slots being cut down across the board has been productive since it's makes them more exclusive and interesting since cutting the slots allowed for Kristopher to relax the engagement rules for sith which would have been insane to do with the old inquisitorius slots. If sith slots were upsized I don't think those engagement rules could be sustainable for events. However I'm not a fan of saying "these regiments are popular cut them down". 

I'm not a fan to be honest of Nova's slots just going nowhere and the currently and consistent cutdown of regiments. Regiments don't need to be cut down any further, they just need to be more interesting. 275th armoured filled up instantly as soon as they got mortars added. Having also watched their tryouts and trainings a few times passively I can also stress that the strength of the regiment comes from it's officers and CO keeping it actually interesting. The entire Naval branch is full right now, with there basically being a waiting list for ISC and Engineers. These regiments are interesting because they do something others don't do. 

Can you actually tell me what the difference is between SCAR and ARC in functionality? They're both squads, they both specialise in long range combat and they're the same thing with slightly different guns. This is in stark contrast to IC which has no other regiments that can match them for DPS or Health (excluding sith) as well as squad based RP aside from inferno. Interesting functionality is what makes a regiment work these days. Interesting regiments do well and that's what needs to be focused on at the moment in my personal opinion

Personally I believe that the base regiment for 31st should have access to the fortification tablets that Shore had in order to give them a real place on the server. Likewise I think that the regiments I mentioned as basically being the same should be examined. Also as a side note, 107th in my opinion should be upsized to include another regiment or whatever. 


I have some strong opinions on juggers statement about server rules being broken but I've already written enough and I'm just going to call it here.

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13 hours ago, Binny said:

Bailey’s SKY

Got a whole ass gun nerfed into the ground with that one, and I’d do it again.

Tom Cruise 80S GIF

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12 hours ago, cornelius said:

i cant figure out what pre-EG IG had but whatever that was bring it back

On a serious note, more GMod players, that’s all it really was, there was more people on the game, it wasn’t better, it wasn’t ground breaking RP, there was just more people around. It’s unfortunate.

If we can hold until S&box that may eventually  return, but I do not see it being likely until then.

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Make regiments easier to get in to. Don’t lie to someone and say your application is under review and make them wait for nearly 7 weeks to just deny them. Also the ship, is so fucking boring, if there’s no event on ( which is usually bland and super generic “ oh no pirates”, “ oh no rebels”) it gets super boring and makes me leave after 5 mins. 

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53 minutes ago, Bibleman said:

Make regiments easier to get in to. Don’t lie to someone and say your application is under review and make them wait for nearly 7 weeks to just deny them. Also the ship, is so fucking boring, if there’s no event on ( which is usually bland and super generic “ oh no pirates”, “ oh no rebels”) it gets super boring and makes me leave after 5 mins. 

Dafuq you on about. the only time it should ever take 7 weeks is for CO app or IHC app.
If it as anything else it is just the CO being shit.

and star wars is star wars you can't really dig around its core like that it isn't as easy to please all the people with what star wars actually has.

 

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On 7/13/2021 at 4:18 PM, Binny said:

- ISB need more power, less slots

- Army have been fucked over too much.

This. ISB and INQ need way less slots, but need way more power. We are on a Naval Imperial Star Destroyer. As it stands right now, ISB have an equal amount of slots as Army regiments, with much more power, and much more RP opportunities. INQ have 6+2 slots, and Marauders have 6 slots, so all up is more than most Army Battalions, and obviously way more enjoyable than say an Army regiment.

ISB needs to be like 4 agents. Total. Those 4 agents, however, needs to have the power to INFLUENCE IHC. They need to be able to direct a mission, or even alter a mission objective for some mysterious ISB or AWR motive. On top of this, something like DT should also be 4-8 slots, for the 1-2 DT per assigned target to guard, or do missions for. 

The Navy branch is pretty stable at the moment. As it happens, the Navy regiment ought to have more members, so they can RP as a fleet constantly, rather than as 1 ship, every so often there's an onship event that involves them.

Non-Combat regiments SHOULD be staying out of combat, period. They shouldn't seek combat, and if they find themselves in combat, they need to be fleeing combat, rather than staying and fighting. The exception to this would be ISB field agents.

INQ should be 1-4 INQ. Total. They, like ISB, should be able to INFLUENCE IHC, or even lead Army units in pursuit of a mysterious INQT objective, like hunting a jedi.

On top of this, there shouldn't be permanent Inner Circle Members. Like we have people like Director Krennic, and Vader, and the Emperor, and Isard, and Thrawn when we had him, etc etc. But the issue is, we shouldn't be having any of these guys. Like Vader/501st should appear as like a rotation regiment for a few weeks or so, seeing as Vader has the Devastator. Krennic/DT/AWR should only be appearing for AWR/Death Star purposes, and shouldn't be here constantly. The Emperor/Isard should NEVER, if RARELY ever be here. The emperor should pop by for a visit like once in a blue moon, and Isard would show up for COMPNOR things, but like once a month. The people playing as these current characters should have an alternate character to play whilst these lore characters are elsewhere.

Honestly answer me this question: Why be a trooper, with sub-300 hp, and decent guns, when you could be an INQUISTOR, with loads of hp, and a fricken LIGHTSABER?

On 7/13/2021 at 4:18 PM, Binny said:

Imperial Gaming thrives of conflict and drama, that’s what keeps everything interesting.

This is also very true. In early 2020, we had some gems of Conflict RP between Shock and INQT. They were a blast. Some older Shock members recording some of the drama and at the end of the day, we got to see some Shock vs INQ combat that you just cannot see nowadays. Conflict RP isn't sustainable anymore, because the moment someone steps out of line, they are brought to justice and removed of their position. This is because some units and branches RP is based on the removal of other's RP, which isn't cool.

 

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On 7/14/2021 at 6:45 PM, Mauler said:

Non-Combat regiments SHOULD be staying out of combat, period. They shouldn't seek combat, and if they find themselves in combat, they need to be fleeing combat, rather than staying and fighting. The exception to this would be ISB field agents.

I’m sorry mauler but I reserve the right to arm engineers to the teeth to protect the engine and reactor room to the last man 

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