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New Army Regiment Ideas


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6 hours ago, DeeDee said:

As a previous Commanding officer of SCAR and someone who has very fond memories of it. I'll say it right now, there is no place for SCAR in the current state of the server. SCAR were a recon reg with snipers and cloak. So unless they are reformed for a new purpose or with a new kit, theres no way of implementing them without stepping on the toes of Storm Commandos and Compforce.

Recon is already hardly utilised  in events with the 4 squads that are currently meant for it, adding a 5th isn't going to help. Shadow is likely to run into many of the same issues here should it be implemented. 

 

I agree with the SCAR part however, I feel as if Shadow and CompForce have significantly different roles. CompForce have a sub division within the regiment that have access to cloak, you can get the understanding of the role for this unit by looking at its named "Observation unit". They are meant for spying and observation. They also fall under COMPNOR and are the primary body guards of Director Asard (CompForce in general) as well as other stuff related to COMPNOR.

Shadow's role as an infiltration squad would be fantastic potentially placing them under 107th so they can work with shock easier could be also be interesting. However, again they may fall into the same situation in which recon regiments are in where they aren't used to the full potential that they should be.

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Swap role for MT 

Imperial Doctor

Doctor's Aide- CL1
Doctor- CL2
Senior Doctor- CL3
Head Doctor- CL4

all Doctors have 100 health 
At CL3+ you get 150 health 

Only gun is DH-17 and Rk3 Officer at Cl3

Not Legally allowed near combat 
Rp only Regiment, can only do Healing rp from backline 
if in combat while wearing Doctor Scrubs they suffer in regiment punishment or ic punishment ISB or AHC 
(By combat i mean going head first into gun fights armed) 

While on Rotations can Do Rp with Treating Civilians 

Or

M9K double Barrel Shotguns for Engineers, remove all other weapons (besides Rk3 at Officer Ranks) 

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Not gonna cap. 

Remove Varactyl, yes its my baby. But replace it with Riot. 

Riot:

5 Man reg.

Heavy Shield

Normal Shield

Tasers/Cuffs/ Rope restraints

DP-23

Another high powerful weapon, similar to FWDB (weapon varactyl has) 

 

They take on Massiff roleplay and the big boy riot regiment 

Edited by Binny
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3 hours ago, Binny said:

Riot:

5 Man reg.

 

*cough* trim down on SK by like 4 slots, because holy fuck thas a lot of security at that point gonna have like 21 SK/RT & Nova *cough*

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9 hours ago, Yuri said:

*cough* trim down on SK by like 4 slots, because holy fuck thas a lot of security at that point gonna have like 21 SK/RT & Nova *cough*

I can't agree with you there Yuri. I believe SK/RT are a regiment that require a larger force than others. As we are effectively the Law Enforcement grunts for the entire server I believe the slots that Riot would bring would be adequate. Ideally shock should be walking around with atleast 2 - 3 guys just patrolling anyway and even with prisoners it should be 2 men minimum. 

 

My suggestion for a new Riot Squad will be a 5 Man squad that consists of cl2+ troopers. One of the requirements will be mandatory service in Shock and then you get picked from there. Perhaps the time to get from CL1 to CL2. This squad will be trained in Crowd Control and have a riot specialty. The CO of this Squad will be equal with the Shock CO and will work together. They will be called on less in regards to standard shock work and will act as a call in force. 1st to respond to live fire incidents for example.

Edited by Julius
Idea
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4 hours ago, Julius said:

I can't agree with you there Yuri. I believe SK/RT are a regiment that require a larger force than others. As we are effectively the Law Enforcement grunts for the entire server I believe the slots that Riot would bring would be adequate. Ideally shock should be walking around with atleast 2 - 3 guys just patrolling anyway and even with prisoners it should be 2 men minimum. 

actual facts 

once had 4+ bounty hunters come curb stomp my ass at brig because our resources were stretched to thin (when i was shock) 
 

@Fredrick @Shepard @Binny

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9 hours ago, Yuri said:

trim down on SK by like 4 slots, because holy fuck thas a lot of security at that point gonna have like 21 SK/RT & Nova

Well, Shock used to have 25 slots. All filled up early last year and it worked well considering the EXTREMELY active player base at the time. Cutting down to 12 slots for shock would hurt the regiment even more than it already is.

Trimming down 4 slots for the sake of "thats to much security" doesnt really make sense as right now there are 4-5 other large regiments apart of security. 

Like I cant imagine a 12 man shock regiment. 

If it was up to me, I'd give shock more slots. Remove NOVA, CF, & DT from security. Give shock a more unique role on the server, as it brings up the same thing everyones been saying for months, "Why join shock when I could join CF/DT/NOVA and do the same job." Shock is and still will be my favourite regiment on the server, however its come across multiple problems lately that I hope command fix soon. 

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13 hours ago, Binny said:

Remove Varactyl, yes its my baby. But replace it with Riot. 

Riot:

5 Man reg.

Heavy Shield

Normal Shield

Tasers/Cuffs/ Rope restraints

DP-23

Another high powerful weapon, similar to FWDB (weapon varactyl has) 

This was the original plan essentially but it was brought up that there would be too many tasers & cuffs given out to personnel on the server. as such Varacytal was brought up. so unless shock loses slots or another regiment loses tasers and/or cuffs its unlikely any new regiment will receive them.

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51 minutes ago, Theta said:

This was the original plan essentially but it was brought up that there would be too many tasers & cuffs given out to personnel on the server. as such Varacytal was brought up. so unless shock loses slots or another regiment loses tasers and/or cuffs its unlikely any new regiment will receive them.

Get rid off CF Cuffs and tazers. Have them call in DT. Dt are under appreciated I feel.

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3 hours ago, Theta said:

This was the original plan essentially but it was brought up that there would be too many tasers & cuffs given out to personnel on the server. as such Varacytal was brought up. so unless shock loses slots or another regiment loses tasers and/or cuffs its unlikely any new regiment will receive them.

Remove cuffs from DT, they have their uses. Also probs reduce Shock slots by a bit to compensate. Riot is a brilliant idea.

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2 hours ago, Julius said:

Get rid off CF Cuffs and tazers. Have them call in DT. Dt are under appreciated I feel.

2 hours ago, Julius said:

Get rid off CF Cuffs and tazers. Have them call in DT. Dt are under appreciated I feel.

aint really my call

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21 hours ago, Binny said:

Remove NOVA, CF, & DT from security.

DT don't actively act as security unless requested or in specific cases in which they are either present when the person commits a crime or it is directly related to their interests involving AWR or BSD security. You can remove them from the security however all you'll end up doing is removing a comms frequency and potentially brig access, which once again they only use when they are either requested there or if they are the detaining trooper.

17 hours ago, crofty said:

Remove cuffs from DT, they have their uses. Also probs reduce Shock slots by a bit to compensate. Riot is a brilliant idea.

DT actually use cuffs for reasons outside of "security" like how shock would use their cuffs. They're pretty much an outsource regiment and getting rid of them would make DT even more underused than they already are.

Edited by Twist
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On 1/26/2021 at 3:42 PM, Binny said:

Well, Shock used to have 25 slots. All filled up early last year and it worked well considering the EXTREMELY active player base at the time. Cutting down to 12 slots for shock would hurt the regiment even more than it already is.

Trimming down 4 slots for the sake of "thats to much security" doesnt really make sense as right now there are 4-5 other large regiments apart of security. 

Like I cant imagine a 12 man shock regiment. 

i'd only agree with shock slots increase if you remove tazers from ISB.

there shouldn't be a need for 21 +12 tazers ( this excludes DT & NOVA ) as base security

not to mention making a big regiment like that would just bring everyone to it leaving others with nothing.

shock alone already have LMGs and shotguns with shields.

they also consist of 5 specialty positions and if riot would be a thing i'd imagine there would be a support in the mix and a heavy so about 7 speciatly positions making 33% of SK/RT a heavy or support/medic

SK already have 7 officer slots and riot would most likely end up with 2-3 officer positions so about 9-10 + battalion commander

so i am imagining HALF of SK/RT are CL3+ ( 11 ) then you have 3 heavies. 3 supports. 1 [MEDIC] which is already in the officer mix so 17 positions are specialty or CL3+

Everyone has a machine gun. everyone has rapid fire shotguns. everyone has cuffs. everyone has tazers. everyone has a shield. 5 people have prop blockable sheilds everyone has 150 base HP from CL1 escalating 25HP per CL.

you can't imagine SK as a 12 slot because you are excluding riot when i imagine all of this i imagine what would be more OP than genetically modified super soldiers such as DT.

anyone. someone tell me i am wrong but this is like beyond OP

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Not here to back and forth, lets keep this constructive :)

1 minute ago, Clover said:

21 +12 tazers

What? Where does 21 come from? and 12? Im confused. 

2 minutes ago, Clover said:

not to mention making a big regiment like that would just bring everyone to it leaving others with nothing.

It worked in the past. Shock used to have 25 slots in it alone Its been cut dramatically, in conjunction with the rest of the regiments. 

Shock have a lot of issues as it already stands, increasing slots would help it a lot right now. 

In regards to "leaving others with nothing" doesn't really makes sense as who would that be deterring RP from? 

- Compforce specialises in maintaining civilian allegiance to the Empire, they are the fists of COMPNOR, they are there to do the dirty work. Not maintain security on a star destroyer.

- Death Troopers role, from my understanding is focused around serving high ranking personnel with assignments based around AWR, helping ISB when CF arent there, aiding    Imperial Intelligence agents with intel gathering and much much more. Again not fully focusing security on a star destroyer. 

 I first proposed the document to IHC that started the tribunal to get Compforce and DT removed from the Brig access. Whilst some may argue that, they still need it when guarding other personal. However if they are guarding either an ISB / HC member then they can open the door. This eliminates the problem shock currently have with just being processing machines. They constantly just get handed prisoners with the reason, "process this guy for this." There is no real RP that shock get to do. Where is the chase? Where is the questioning? Where is the security role shock are meant to fulfil when they just get it done for them by other regiments. That's why It wouldn't leave other regiments with "nothing to do." I could honestly go on for days with problems with shock right now, but I wont discuss them on a forums post. 

4 minutes ago, Clover said:

hey also consist of 5 specialty positions and if riot would be a thing i'd imagine there would be a support in the mix and a heavy so about 7 speciatly positions making 33% of SK/RT a heavy or support/medic

SK already have 7 officer slots and riot would most likely end up with 2-3 officer positions so about 9-10 + battalion commander

so i am imagining HALF of SK/RT are CL3+ ( 11 ) then you have 3 heavies. 3 supports. 1 [MEDIC] which is already in the officer mix so 17 positions are specialty or CL3+

Everyone has a machine gun. everyone has rapid fire shotguns. everyone has cuffs. everyone has tazers. everyone has a shield. 5 people have prop blockable sheilds everyone has 150 base HP from CL1 escalating 25HP per CL.

you can't imagine SK as a 12 slot because you are excluding riot when i imagine all of this i imagine what would be more OP than genetically modified super soldiers such as DT.

Currently Shock have been nerfed down to 16 slots, 6 of those are officer slots. As they are a security based regiment, its best to have high ranking shock troopers as they are the brute force of the empire, getting the arrests that the ISB cannot. They need high ranking members as those members are to be the most knowledgeable with arrest procedures, and when called to by ISB/IHC they must know their stuff. 

The way I would integrate Riot into the 107th would be the following:

- Remove Varactyl entirely. 

- Create Riot Squadron. 

- 6 Slot regiment, 3 CL3+ (1 Major, 1 Captain & 1 Lt )

- DLT23v, DP-23, Heavy Shields, Riot Shields, Cuffs, Tasers & of course a high powerfull heavy blaster. 

Their roleplay would surround securing the Brig and high valued areas for security. They'd ensure high ranking shock officers are well protected so they can get work done. Basically what riot used to do. 

So with officer+ slots you'd have 6 Shock, 3 Riot, 3 NOVA ( 107th would lose 1 officer slot with the addition of Riot)  But yeah, thats my rant. 

TLDR:

@Clover, your numbers are a bit off, the loadouts aren't that bad that as you think. 

Remove Riot, thats what I'd do, Above. 

Shock's problems, more defined. 

Officer slots in the 107th. 

 

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21 ( shock & riot together ) + 12 ( ISB ) 
 

2 hours ago, Binny said:

- DLT23v, DP-23, Heavy Shields, Riot Shields, Cuffs, Tasers & of course a high powerfull heavy blaster. 

2 issues i see. 
-they have 2 shields you physically wouldn't be able to carry 2 shields

-they already have a high powerful blaster. the DLT-23v has a higher dps rate and efficiency than a Z2

2 hours ago, Binny said:

Shock have a lot of issues as it already stands, increasing slots would help it a lot right now. 

In regards to "leaving others with nothing" doesn't really makes sense as who would that be deterring RP from?

i never said it was deterring role play but what i was trying to say is that it will just take people from other regiments when you have the slots of stormtroopers with cuffs tazers and shotguns.

there isn't a need for more SK when you already have alot of them. they have the most slots/equal to DT on the server ( EXCL ST ) 

the addition of riot is a good idea.

having shock keeping the same capacity isn't if riot is brought in ( lets say 6 riot are brought in cut off 2-4 slots from SK ) shock and riot combined should never exceed 20 slots

i don't want to have a back and fourth argument either but saying " shock already has issues " without defining them isn't reasonable to give more slots to them. especially there are other regiments that need it more

Edited by Clover
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On 1/28/2021 at 10:01 AM, Binny said:

DLT23v, DP-23, Heavy Shields, Riot Shields, Cuffs, Tasers & of course a high powerfull heavy blaster. 

That is how you make shock redundant, it's the same as the Rescue Troopers discussion - there is no point in joining the base regiment if you can join a better one.

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