Greyback Posted February 17, 2020 Share Posted February 17, 2020 Howdy, So occasionally on every second to third server load I get about over 100 of the above mentioned errors, all for different 'models'. I also get errors on "missing texture values" and "mismatched parent bones", as well as some miscellaneous Lua errors regarding an addon called "_lua_squad_reborn". Now, this wouldn't be a huge problem as it doesn't actually affect what I see in-game let alone my gameplay, however it does lag the fuck out of me every time it gives me the RecursiveLoadFromBuffer errors. There's not a huge amount of info about this error online but it seems to be due to missing some files that the game server uses. I'm sure the other errors are fine but the RLFB error is the one giving me the most problems. I'll provide the complete list of errors in a Spoiler below for deconstruction. Spoiler Error: Material "models/cire992/props4/ttmaingreen" : proxy "TextureScroll" unable to initialize! Error: Material "models/cire992/props4/ttmaingreen" : proxy "TextureScroll" unable to initialize! Error: Material "models/cire992/props4/ttringgreen" : proxy "TextureScroll" unable to initialize! Error: Material "models/cire992/props4/ttringgreen" : proxy "TextureScroll" unable to initialize! Error: Material "models/cire992/props4/ttmainblue" : proxy "TextureScroll" unable to initialize! Error: Material "models/cire992/props4/ttmainblue" : proxy "TextureScroll" unable to initialize! Error: Material "models/cire992/props4/ttringblue" : proxy "TextureScroll" unable to initialize! Error: Material "models/cire992/props4/ttringblue" : proxy "TextureScroll" unable to initialize! Error: Material "models/cire992/props4/ttmainorange" : proxy "TextureScroll" unable to initialize! Error: Material "models/cire992/props4/ttmainorange" : proxy "TextureScroll" unable to initialize! Error: Material "models/cire992/props4/ttringorange" : proxy "TextureScroll" unable to initialize! Error: Material "models/cire992/props4/ttringorange" : proxy "TextureScroll" unable to initialize! Error! Flag "$nocull" is multiply defined in material "models/random/rebelfighter/r2_a6_b"! Error! Flag "$nocull" is multiply defined in material "models/hauptmann/star wars/architecture/vardos/t_basevardosconcrete_01b_cs"! Error! Flag "$nocull" is multiply defined in material "models/hauptmann/star wars/architecture/vardos/t_stonetowervardos_02_cs"! KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/sgg/starwars/weapons/generic_sabers/glow.vmt UnlitTwoTexture, (*proxies*), (*TextureScroll*), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/sgg/starwars/weapons/generic_sabers/glow_green.vmt UnlitTwoTexture, (*proxies*), (*TextureScroll*), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/sgg/starwars/weapons/generic_sabers/glow_orange.vmt UnlitTwoTexture, (*proxies*), (*TextureScroll*), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/sgg/starwars/weapons/generic_sabers/glow_purple.vmt UnlitTwoTexture, (*proxies*), (*TextureScroll*), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/sgg/starwars/weapons/generic_sabers/glow_red.vmt UnlitTwoTexture, (*proxies*), (*TextureScroll*), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/sgg/starwars/weapons/generic_sabers/glow_yellow.vmt UnlitTwoTexture, (*proxies*), (*TextureScroll*), KeyValues Error: RecursiveLoadFromBuffer: got } in key in file models/cire992/props4/n7_bench_01.mdl mdlkeyvalue, KeyValues Error: RecursiveLoadFromBuffer: got } in key in file models/cire992/props4/n7_bench_01.mdl mdlkeyvalue, KeyValues Error: RecursiveLoadFromBuffer: got } in key in file models/cire992/props4/n7_bench_01.mdl mdlkeyvalue, KeyValues Error: RecursiveLoadFromBuffer: got } in key in file models/cire992/props4/n7_bench_01.mdl mdlkeyvalue, KeyValues Error: RecursiveLoadFromBuffer: got } in key in file models/cire992/props4/stairsportable01.mdl mdlkeyvalue, [PAC3] Requesting outfits... Requesting texture value from var "$basetexture" which is not a texture value (material: pac3_urltex_1591552969) Requesting texture value from var "$basetexture" which is not a texture value (material: pac_material_3) Requesting texture value from var "$basetexture" which is not a texture value (material: pac_material_4) [PAC] Invalid model models/strasser/weapons/hunter_shotgun.mdl Requesting texture value from var "$basetexture" which is not a texture value (material: pac_material_5) Requesting texture value from var "$basetexture" which is not a texture value (material: pac_material_6) Remember that Fist Abuse will result in heavy re-education and punishments - ISB & Security will not tolerate non-compliance. Requesting texture value from var "$basetexture" which is not a texture value (material: pac_material_7) Requesting texture value from var "$basetexture" which is not a texture value (material: pac3_urltex_1455951689) strasser/swbf2/imp/Chr_Imperial_Viktor_Officer_pm.mdl/m_anm.mdl : missmatched parent bones on "ValveBiped.Bip01_L_Finger0" strasser/swbf2/imp/Chr_Imperial_Viktor_Officer_pm.mdl/m_anm.mdl : missmatched parent bones on "ValveBiped.Bip01_R_Finger0" strasser/swbf2/imp/Chr_Imperial_Viktor_Officer_pm.mdl/player/anim_judgement.mdl : missmatched parent bones on "ValveBiped.Bip01_L_Finger0" strasser/swbf2/imp/Chr_Imperial_Viktor_Officer_pm.mdl/player/anim_judgement.mdl : missmatched parent bones on "ValveBiped.Bip01_R_Finger0" strasser/swbf2/imp/Chr_Imperial_Viktor_Officer_pm.mdl/player/player_anim_shared.mdl : missmatched parent bones on "ValveBiped.Bip01_L_Finger0" strasser/swbf2/imp/Chr_Imperial_Viktor_Officer_pm.mdl/player/player_anim_shared.mdl : missmatched parent bones on "ValveBiped.Bip01_R_Finger0" strasser/swbf2/imp/Chr_Imperial_Viktor_Officer_pm.mdl/player/anim_judgement.mdl : missmatched parent bones on "ValveBiped.Bip01_L_Finger0" strasser/swbf2/imp/Chr_Imperial_Viktor_Officer_pm.mdl/player/anim_judgement.mdl : missmatched parent bones on "ValveBiped.Bip01_R_Finger0" strasser/swbf2/imp/Chr_Imperial_Viktor_Officer_pm.mdl/player/anim_phalanx.mdl : missmatched parent bones on "ValveBiped.Bip01_L_Finger0" strasser/swbf2/imp/Chr_Imperial_Viktor_Officer_pm.mdl/player/anim_phalanx.mdl : missmatched parent bones on "ValveBiped.Bip01_R_Finger0" strasser/swbf2/imp/Chr_Imperial_Viktor_Officer_pm.mdl/player/anim_ryoku.mdl : missmatched parent bones on "ValveBiped.Bip01_L_Finger0" strasser/swbf2/imp/Chr_Imperial_Viktor_Officer_pm.mdl/player/anim_ryoku.mdl : missmatched parent bones on "ValveBiped.Bip01_R_Finger0" strasser/swbf2/imp/Chr_Imperial_Viktor_Officer_pm.mdl/player/anim_pure.mdl : missmatched parent bones on "ValveBiped.Bip01_R_Finger0" strasser/swbf2/imp/Chr_Imperial_Viktor_Officer_pm.mdl/player/anim_pure.mdl : missmatched parent bones on "ValveBiped.Bip01_L_Finger0" strasser/swbf2/imp/Chr_Imperial_Viktor_Officer_pm.mdl/player/anim_vanguard.mdl : missmatched parent bones on "ValveBiped.Bip01_R_Finger0" strasser/swbf2/imp/Chr_Imperial_Viktor_Officer_pm.mdl/player/anim_vanguard.mdl : missmatched parent bones on "ValveBiped.Bip01_L_Finger0" --> KeyValues Error: RecursiveLoadFromBuffer: got } in key in file models/cire992/props4/n7_bench_01.mdl mdlkeyvalue, KeyValues Error: RecursiveLoadFromBuffer: got } in key in file models/cire992/props4/n7_bench_01.mdl mdlkeyvalue, KeyValues Error: RecursiveLoadFromBuffer: got } in key in file models/cire992/props4/n7_bench_01.mdl mdlkeyvalue, KeyValues Error: RecursiveLoadFromBuffer: got } in key in file models/cire992/props4/n7_bench_01.mdl mdlkeyvalue, KeyValues Error: RecursiveLoadFromBuffer: got } in key in file models/cire992/props4/stairsportable01.mdl mdlkeyvalue, --> ^ These ones in particular repeat about 20 times upon joining. Cheers lads. Link to comment Share on other sites More sharing options...
Kumo Posted February 17, 2020 Share Posted February 17, 2020 Its the mass effect prop pack, they shouldnt be causing lag and they never have its just poorly made models Link to comment Share on other sites More sharing options...
Greyback Posted February 17, 2020 Author Share Posted February 17, 2020 (edited) 9 minutes ago, Kumo said: Its the mass effect prop pack, they shouldnt be causing lag and they never have its just poorly made models Yeah for some reason it's actually the five props we have in Shock Bunks. 4x of the n7_bench_01.mdl and 1x stairsportable1.mdl. They're five of the first things I see when loading in. No idea why these two particular models could be causing such issues. Edited February 17, 2020 by cjhrjone54 Link to comment Share on other sites More sharing options...
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