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Death Star 2.0 Update


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Hi.

As you may have noticed from the thread title, King Pommes will soon be releasing an update to his DS map. Although there are many cool new additions (interrogation room, new control room and more), this update mainly aims to address many of the issues with the initial release. Hallways have been shortened/removed to prevent players from getting lost, key facilities such as the medbay, spawn room and brig have been moved closer to the center of the map for ease of access and the overbridge has been reworked to allow players to go from one side to the other without passing through the NPCC. In addition to all this, pretty much the whole map has been compressed to allow for quicker travel times.(and to stop you noobs from getting lost) If the pictures below aren't enough to fill your appetite, there are some more on King Pommes' profile https://steamcommunity.com/id/jakobb71/screenshots/

Please share your thoughts and @Guskywalker any queries below. 

 

 

Vader's Chambers Moved

 

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New Overbridge Layout

 

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New Brig Location

 

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Interrogation Room

 

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Hangar Blast Doors

 

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Relocated Control Room

 

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Amazing.

I can't wait to be back on the Deathstar, even though some people aren't fond of the map, I've always liked it.

Now that it's been re-worked I am sure we won't have the same problems we did on the 1.0 Map.

Edited by Sterling
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2 hours ago, Bailey said:

Exciting, hopefully its less ear rapey with the ambient sounds lol.

53 to upper bay door

517 to scanner control

316 report to control

 

This is hella sick, can't wait to play on a Death Star I can actually navigate around. Thanks Gusky :D

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An update to home, can't wait to see this map on rotation. Will be real good to see people enjoying the DS again, to those who don't necessarily enjoy it.

Cheers for the update Gusky.

Edited by Luigi
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8 hours ago, SCHEFF said:

53 to upper bay door

517 to scanner control

316 report to control

 

This is hella sick, can't wait to play on a Death Star I can actually navigate around. Thanks Gusky :D

Nah I don’t mind those noises, it’s the humming that gets me.

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1 hour ago, LimeStrider said:

Ok we gotta admit that the god dam storage zone noise its stupid loud and annoying... and that stop sound will only give you 20s of quite before it resets itself.

 

57 minutes ago, Tonberry said:

It's the echo that gets me lmao

Try standing in the trash compactor for 10 minutes, 

The noises are.......well I don't want to ruin the surprise 

 

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1 hour ago, Billybob1061 said:

Do stopsound in console to stop the ambient noise

As Echo says, it just starts again lol, so I just chill in the Sith temple until RP needs me or I can handle hearing the "VOOOOOOOOOOOOOOOOOOM" of the DS-01.

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