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Cronos's Event Master Application


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Steam Name: Papa

Age: 18 

Steam ID: STEAM_0:1:185936640

In Game Name and Rank: PVT Cronos

Time Played (Server Time)1 Day, 12 Hours (I wasn't planning on applying for EM this early. But, various staff members recommended that I should so here I am)

Previously (Before the reset) 4 Weeks of non-idle time played. 

Have you had any warns and/or bans (If so state them)No, I have a clean record

Have you been event master on any other servers (If so state them): Yes. I was Event Master on Imperial Gaming last year for about 4-5 months. I have also been Event Master twice on Colossal Gaming Military RP. 

Why are you applying to be an event master: A small box down the bottom of my screen keeps telling me to apply for Event Master. I am the type of person that loves helping out a community of good people. Now I know that I do not have a lot of time played currently. But, I do plan on being very active on the server from here on out. Also, before the update, I had many weeks of playtime on the server which in this time I was a Commander in two regiments and an Event Master. Over my two years of Garrys Mod experience, I have been event master 3 times. I really enjoy making off-ship events that involve each and every regiment. Events are great ways to change up the norm. Players go from patrolling the ship and training troops and are moved to the battlefield where we belong. Events force you to have to show your skills if you want to be successful in defeating the enemy. With the current state of events (This is not a bad thing) On-ship events seem to be very regular. I'm not sure if that's what the community is asking for or not but, I really like listening to the communities thoughts/voice and developing events that interests/involve as many players as possible. Overall, I just want to help this great community out!

What can you bring to the event master team: I believe my experience is my most attractive trait. With my EM experience, I'd love to work alongside the other EM's that I personally do not know that well (As the player base has changed a lot) to develop events that are enjoyable for the community. I have experienced everything an event master can. From players hating my event to my event going completely wrong. I know exactly how to work around a negative situation and change it into a positive one. I really enjoy being a leader. I have had experience in Commander positions for Trooper, Saber Wielding and Passive RP regiments over multiple servers. That being said I am not going to 'boss' around other event masters as I would be the newbie on the team. Overall, I want to make some great events (Many off ship) that will make the players experience on Imperial enjoyable. 


What can you do to make events more enjoyable and innovative: With the current events being produced I believe I could produce something a lot of the new player base hasn't seen before. Hopefully, the events below show this. I really focus on making each and everyone's experience enjoyable. This means involving everyone on the server. Whether that's through Passive RP for Navy or Fighting for ST's.  (Oh yeah and I always have a few Rebel pilots on the air for you ISC ;) ) As stated earlier, I really enjoy off-ship events. But, it's not all about me! In the general discussion tab on the forums, I have just posted a thread called 'Events' This gives the members of the community a chance to vote on what events they enjoy most. From this data and my creativity, I would develop events that hopefully are enjoyable for the player base as a whole. Because let's face it the server is about bringing people with the same hobbies together and making it as enjoyable as possible for them. As they are giving up their time to come on here and play. So why not incorporate what they enjoy? Although, I am not afraid to throw out events that I think the community would love even if they don't...

Do you have basic knowledge of ulx commands: Yes, I'm sure after a bit of playing around I will remember it all again.


Anything else you would like to add: I may not have a lot of time played, but I did have plenty of time played on the server before the reset (About 4 weeks of non-idle time) So, please take into consideration the events below/my experience. Don't just pick on my playtime <3 


Please fill out both event ideas and provide much detail as possible

Event Idea 1: Off - Ship

Style: Breach to War

Map: Star Destroyer to gm_jakku_wreck

Time: Breach (Until the Intel/Jedi are killed/captured  -  War (10 minutes)

Player Base size: 60-120


Before the event starts I write a script and give it to the other staff that will be assisting me (I always have 2-3 staff members assisting me whilst running off ship events) 

Event Description: A surprise attack by a Rebel Fleet damages the Star Destroyer Chimaera Engine to the point where the crew, sith and troopers aboard must abandon ship to the local planet of Jakku. The damage to the engine is so severe that the Star Destroyer crashes onto the sandy planet below. The Navy quickly set up an Operations base as they work on communicating with a nearby fleet. Whilst the Navy communicate with the fleet, troopers must re-enter the downed star destroyer, eliminate any remaining rebels/Jedi on board and retrieve the intel from the bridge. The Intel must be transported back to the operations base before re-enforcements come to evacuate the remaining crew, troopers and sith. A surprise attack catches everyone off guard. It is too dangerous to evacuate the base. So, the troopers, crew and sith must eliminate the enemy forces before they can evacuate. 


Event Characters: 3 x Pilots, 4 x Jedi, 8-15 Rebel Troopers

Pilots use A-Wings 

Jedi use Sabers + 2k HP

Rebels use SE-14C with 500 HP

Player models will be decided from my personal bind sheet (Set up last year) 

@@@A rebel fleet has emerged from hyperspace. Battle stations at the ready *DEFCON 3*

Rebel Pilots, Jedi and Troopers attack the Star Destroyer

Pilots will be spawned TIE Fighters by me

@@@The rebels have done significant damage to our engines we must evacuate the ship immediately *DEFCON 1* 

Drop Ships set up in MH1 to evacuate the Troopers, crew and Sith. 

*Map Changes to jakku wreck*

Jedi set up in the bridge of the down star destroyer, troopers on the inside passages, pilots behind the star destroyer. Intel boxes set up with 1 weight (Carryable)

*Jedi cannot move the intel boxes, they must defend them. 

@@@Navy could you please set up communications with the Star Destroyer Bellicose

@@@Navy could you please scan the Down Star Destroyer for any possible hostiles

@@@Troopers, you must retrieve our intel from the bridge of the Star Destroyer. Hostiles have been located inside and the surrounding areas. 

@@@Move out

Sith and Troopers move inside the Star Destroyer to eliminate the Rebels/Jedi and retrieve the intel. Pilots attack the fighter pilots surrounding the star destroyer. Pilots will be spawned TIE fighters by a staff member  

@@@Once the Intel is secure at the base. Re-enforcements will be ready to evacuate us.

@@@A rebel fleet has just exited from hyperspace. It is too dangerous to leave. We must eliminate their forces before we can leave. 

Rebels, Jedi and Rebel pilots attack our forces.

TIE's will be spawned for Pilots by a staff member.

Dropships will be spawned by a staff member.

I will look after re-modelling dead event characters. 

@@@All rebel forces have been eliminated, you now may board the dropships and evacuate the area. Good work Troopers!

Map Changes to home map

@@@All troopers to debrief

Give a few comments on the outcome of the event. Ask any highers-up for personal comments. Regimental placings. Debrief will be dismissed. 



Event Idea 2: On - Ship 

Style: Passive/Training/Treason

Map: Star Destroyer

Time: 30 mins of Passive - Treason: until the characters die

Player Base 30-120


I can run this type of event easily by myself so I will not write a script for this type of event. 


Event Description: A squad of 4-5 Gamma Troopers has been sent to the Star Destroyer Chimaera to help with the 501st Legion's hostage recovery efforts. These troopers specialise in hostage recovery and intel gathering. The Gamma troopers are welcomed aboard the Star Destroyer by General George and the troopers/crew aboard. They are escorted around by shock and shown different areas around the ship. They put together a small training in MH1 for any troopers interested in learning about hostage recovery. Without noticing one of the Gamma Troopers slip away to gather intel. The Gamma Trooper is successful in retrieving intel from the bridge area but is soon after found by a crew member. The Crewmember then comms in that a Gamma Trooper has been found retrieving intel from the bridge and all hell breaks loose. The Gamma Troopers are then hunted down and eliminated quickly and efficiently. 


Event Characters: 4-5 Gamma Troopers

2.5k Health, E11-D (You may think this is OP but when 20 troopers are shooting at you, you'll know why they get this weapon and this amount of HP) 

Models - The old Storm Commando models

@@@Troopers a squad of Gamma Troopers will be landing in MH1 very shortly. Can I have shock and any other troopers wishing to welcome our guests to MH1 ASAP

Welcome to the Star Destroyer Chimaera. I am General George. Shock will be escorting you around the ship. Showing you where the bunks are, cafeteria and other POI's. I hope you enjoy your stay

The squad walks around the ship mingling with the troopers for about 20 minutes. 

@@@The Gamma Troopers have set up a training in MH1. This training will show us how to effectively rescue hostages from an enemy. Anyone wishing to attend this training head to MH1.

Set up some breaching courses for Troopers to use in the training.

The training goes on for 5-10 minutes before a Gamma Trooper exits to the bridge. Over enemy comms he will say about capturing intel, the % until complete and when he finishes. 

A Navy Crewmember notices the Gamma Trooper and reports it to the troopers

@@@A Gamma Trooper has been found stealing intel from the bridge. Eliminate the Gamma Trooper immediately! *DEFCON 3*

@@@The Gamma Troopers have been eliminated. Can I get a full inspection of the ship. Look for any possible explosives, devices of interest or un-identified troopers. 

@@@All troopers to debrief *DEFCON 5*

Congratulate the Troopers on their efforts in eliminating the Gamma Troopers. Any other comments? Regimental placings.



Again, I know I don't have a lot of current playtime. But previously I had a lot and I plan on gaining a lot over the coming months.

I hope you can see around this issue. 

Thank you for taking your time to read my application,



Terms of applying:
1. You may bump your application every 7 days after the last bump/post (1 week)
2. Any user may provide feedback by +1 and or -1 your application
3. Advertising your application in OOC, chat box, personally telling people and any sort of social media will lead to your application deny
4. Failing to answer questions can lead to your app being denied
5. False information can lead to your application being denied
6. Failing to meet the requirements can lead to either your app being put on hold or denied
7. Must have more than 3 days on the server
8. To Clarify, you do NOT need to know the basic ULX commands however we prefer you learn before being accepted.
9. Asking for help from staff and/or past staff members will result in your application being denied, to avoid this you may look over accepted event apps to use as inspiration but not copied.

I accept that I am a representative of Imperial Gaming, and that I have been given these powers to make the experience of others better. I understand that advertising my application can get it denied. I accept that I may be demoted at any time by a senior member of staff without prior warning, as long as a valid reason is given. I have read all the rules and understand them completely, if not I will ask a higher staff member for a better explanation.

Edited by Cronos
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2 hours ago, Cronos said:

A small box down the bottom of my screen keeps telling me to apply for Event Master.

This made me laugh, that a side.

I would absolutely love to see you in the team again, you were a very good Event Master first time around and I’m sure an even greater one this time around. Application is really good and the Events are even better. Your playtime doesn’t meet the requirements but I’m sure it will soon enough as you are quite active. +1

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3 hours ago, Ramirez said:

This made me laugh, that a side.

I would absolutely love to see you in the team again, you were a very good Event Master first time around and I’m sure an even greater one this time around. Application is really good and the Events are even better. Your playtime doesn’t meet the requirements but I’m sure it will soon enough as you are quite active. +1

From what interaction I have had with Crous he is a cool mature dude and judging by the communities response and your past experience I will be supporting this application +1 ~ Hyperion

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Giant +1 on this application. Clearly knows what he is doing and would be a great returning member of the staff team. Cronos is a mature and active member of Death Troopers and is a pleasure to have in the regiment, couldn't recommend too many others higher than this man.

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15 hours ago, Chopz said:

+1 Would recommend.

Has previously proved he was a decent Em in the past. 

+1 Cronos has proved in the past to be an active, mature and very talented EM.  He ran some very creative and fun events.

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