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                                                                         Swift's Event Master Application

Steam Name:[IG] Swift

Age:16

Steam ID: 76561198153261696

In Game Name and Rank: Apprentice Technician Swift

Time Played (Server Time): image.png.ad7ee45ee30e86d423c2a39c376d1879.png

Have you had any warns and/or bans (If so state them): None

Have you been event master on any other servers (If so state them): No this is the first server that I've been committed enough to a Gmod server to consider applying for a Staff position.      

Why you applying to be an event master: I am applying to be an Event Master because over my past couple of months of playtime I've participated in many events, some unique, others indistinguishable from previous ones, because of this, it has inspired me to come up with many of my own ideas that if I became an event master I would be able to translate into fun and engaging events. My other reason is I because i believe being a Staff member on a large server like IG would give me the behind the scenes knowledge on how Garry's Mod servers are run and what it takes to keep them running this I believe will give me a new found appreciation for the staff members that have put hard work to keep this community thriving like it is today. Past my own ambitions Becoming an Event master to me would become a way I can give back to the community that has given me the opportunity to meet so many cool people and make awesome and something hilarious memories.  

 

What can you bring to the event master team: One of my best attributes I will bring to the team is my willingness and eagerness to learn and adapt to any role I put my mind to. This enables me to put in the hard work were necessary to complete the tasks expected of me. Along with my longtime passion and commitment to all things star wars, this far extends past the main feature-length films and sprawls into the awesome and sometimes weird extended universe. This has given me a wide and extensive knowledge of lore that will be invaluable in providing me as an event master with inspiration. Another useful attribute is my ability to analyze and think critically, this will be useful when narrowing down my ideas and deciding which ideas are viable and will work with the current systems on the server.

 

What can you do to make events more enjoyable and innovative: In my experience from previous events and taking note of the following polls I have deduced that the most popular events are ones that involve most of the regiments, so in the majority of my events, I will devise roles for as many regiments as long as they're relevant to the scenario before-hand. Another notable innovation I can include in my events is to make the scenarios more lore based and lore friendly. This would translate to having my characters associated with lore groups, character and events, for example instead of having nondescript Mandalorians I would make it known that there from house Ren  I would do this by implementing ecomms messages from an experienced and trusted role player. I believe that these small ideas if implemented will improve others immersion and will better engage the players as a whole.

Do you have basic knowledge of ulx commands: No but I'm willing to learn.

Anything else you would like to add: I wanted to acknowledge and thank some of the current event masters for their helpful advice.  

Event Ideas 1/2 In Doc form

https://docs.google.com/document/d/19E3VrBHCl_LQoYMjca0EAzgRCAYcqohG9VgQFI8aJJo/edit?usp=sharing

Terms of applying:

 

1. You may bump your application every 7 days after the last bump/post (1 week)

2. Any user may provide feedback by +1 and or -1 your application

3. Advertising your application in OOC, chat box, personally telling people and any sort of social media will lead to your application denied

4. Failing to answer questions can lead to your app being denied

5. False information can lead to your application being denied

6. Failing to meet the requirements can lead to either your app being put on hold or denied

7. Must have more than 3 days on the server

8. To Clarify, you do NOT need to know the basic ULX commands however we prefer you learn before being accepted

9. Asking for help from staff and/or past staff members will result in your application being denied, to avoid this you may look over accepted event apps to use as inspiration but not copied.

 

Agreement:

I accept that I am a representative of Imperial Gaming and that I have been given these powers to make the experience of others better. I understand that advertising my application can get it denied. I accept that I may be demoted at any time by a senior member of staff without prior warning, as long as a valid reason is given. I have read all the rules and understand them completely, if not I will ask a higher staff member for a better explanation.

 

 

 

 

 

Edited by YaBoiSwift
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+1
Friendly in Game, and also Mature
The Application is Detailed and Easy to Read
Event Ideas have both Generic and Unique aspects to them
I feel like these could both work really well, however, give some more detail and explanation on the different key areas of each event
He is Active and Shows the Creativity needed for an Event Master through his role as an Engineer.

Overall, I believe Swift would do well with this position, the only areas for improvement are within his application, specifically events, however these are small and easily rectifiable. I believe he would definitely be a benefit to the Event Master Team and I would look forward to seeing some of his events in-game.

Goodluck ;D
Cheers, Planz

 

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5 minutes ago, Planz said:

+1
Friendly in Game, and also Mature
The Application is Detailed and Easy to Read
Event Ideas have both Generic and Unique aspects to them
I feel like these could both work really well, however, give some more detail and explanation on the different key areas of each event
He is Active and Shows the Creativity needed for an Event Master through his role as an Engineer.

Overall, I believe Swift would do well with this position, the only areas for improvement are within his application, specifically events, however these are small and easily rectifiable. I believe he would definitely be a benefit to the Event Master Team and I would look forward to seeing some of his events in-game.

Goodluck ;D
Cheers, Planz

 

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9 minutes ago, Planz said:

+1
Friendly in Game, and also Mature
The Application is Detailed and Easy to Read
Event Ideas have both Generic and Unique aspects to them
I feel like these could both work really well, however, give some more detail and explanation on the different key areas of each event
He is Active and Shows the Creativity needed for an Event Master through his role as an Engineer.

Overall, I believe Swift would do well with this position, the only areas for improvement are within his application, specifically events, however these are small and easily rectifiable. I believe he would definitely be a benefit to the Event Master Team and I would look forward to seeing some of his events in-game.

Goodluck ;D
Cheers, Planz

 

 

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28 minutes ago, Planz said:

+1
Friendly in Game, and also Mature
The Application is Detailed and Easy to Read
Event Ideas have both Generic and Unique aspects to them
I feel like these could both work really well, however, give some more detail and explanation on the different key areas of each event
He is Active and Shows the Creativity needed for an Event Master through his role as an Engineer.

Overall, I believe Swift would do well with this position, the only areas for improvement are within his application, specifically events, however these are small and easily rectifiable. I believe he would definitely be a benefit to the Event Master Team and I would look forward to seeing some of his events in-game.

Goodluck ;D
Cheers, Planz

 

 

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1 hour ago, Planz said:

+1
Friendly in Game, and also Mature
The Application is Detailed and Easy to Read
Event Ideas have both Generic and Unique aspects to them
I feel like these could both work really well, however, give some more detail and explanation on the different key areas of each event
He is Active and Shows the Creativity needed for an Event Master through his role as an Engineer.

Overall, I believe Swift would do well with this position, the only areas for improvement are within his application, specifically events, however these are small and easily rectifiable. I believe he would definitely be a benefit to the Event Master Team and I would look forward to seeing some of his events in-game.

 

Sums it up nicely for me, +1

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2 hours ago, Planz said:

+1
Friendly in Game, and also Mature
The Application is Detailed and Easy to Read
Event Ideas have both Generic and Unique aspects to them
I feel like these could both work really well, however, give some more detail and explanation on the different key areas of each event
He is Active and Shows the Creativity needed for an Event Master through his role as an Engineer.

Overall, I believe Swift would do well with this position, the only areas for improvement are within his application, specifically events, however these are small and easily rectifiable. I believe he would definitely be a benefit to the Event Master Team and I would look forward to seeing some of his events in-game.

Goodluck ;D
Cheers, Planz

 

+1

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3 hours ago, YaBoiSwift said:

One of my best attributes I will bring to the team is my willingness and eagerness to learn and adapt to any role I put my mind to.

+1 and the above quote is a large reason why. I believe that be willing to learn to be the most crucial aspiration/characteristic of a successful EM/member of staff.

Besides the quote,

  • You're a friendly face around the server
  • Reasonably active, might need to bump it up a little bit.¬†
  • I loved the answers to your questions
  • While the idea behind the first event is reasonable basic, both events demonstrate a high level of depth to them that convinces me your events are thought out and that they'd run smoothly
  • I love the names of your characters :)
  • Like 1
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2 hours ago, Planz said:

+1
Friendly in Game, and also Mature
The Application is Detailed and Easy to Read
Event Ideas have both Generic and Unique aspects to them
I feel like these could both work really well, however, give some more detail and explanation on the different key areas of each event
He is Active and Shows the Creativity needed for an Event Master through his role as an Engineer.

Overall, I believe Swift would do well with this position, the only areas for improvement are within his application, specifically events, however these are small and easily rectifiable. I believe he would definitely be a benefit to the Event Master Team and I would look forward to seeing some of his events in-game.

Goodluck ;D
Cheers, Planz

 

 

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5 hours ago, Cecil said:

+1 and the above quote is a large reason why. I believe that be willing to learn to be the most crucial aspiration/characteristic of a successful EM/member of staff.

Besides the quote,

  • You're a friendly face around the server
  • Reasonably active, might need to bump it up a little bit.¬†
  • I loved the answers to your questions
  • While the idea behind the first event is reasonable basic, both events demonstrate a high level of depth to them that convinces me your events are thought out and that they'd run smoothly
  • I love the names of your characters :)

 

  • Like 1
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14 hours ago, Planz said:

+1
Friendly in Game, and also Mature
The Application is Detailed and Easy to Read
Event Ideas have both Generic and Unique aspects to them
I feel like these could both work really well, however, give some more detail and explanation on the different key areas of each event
He is Active and Shows the Creativity needed for an Event Master through his role as an Engineer.

Overall, I believe Swift would do well with this position, the only areas for improvement are within his application, specifically events, however these are small and easily rectifiable. I believe he would definitely be a benefit to the Event Master Team and I would look forward to seeing some of his events in-game.

Goodluck ;D
Cheers, Planz

 

 

  • Like 1
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15 hours ago, Planz said:

+1
Friendly in Game, and also Mature
The Application is Detailed and Easy to Read
Event Ideas have both Generic and Unique aspects to them
I feel like these could both work really well, however, give some more detail and explanation on the different key areas of each event
He is Active and Shows the Creativity needed for an Event Master through his role as an Engineer.

Overall, I believe Swift would do well with this position, the only areas for improvement are within his application, specifically events, however these are small and easily rectifiable. I believe he would definitely be a benefit to the Event Master Team and I would look forward to seeing some of his events in-game.

Goodluck ;D
Cheers, Planz

 

 

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16 hours ago, Planz said:

+1
Friendly in Game, and also Mature
The Application is Detailed and Easy to Read
Event Ideas have both Generic and Unique aspects to them
I feel like these could both work really well, however, give some more detail and explanation on the different key areas of each event
He is Active and Shows the Creativity needed for an Event Master through his role as an Engineer.

Overall, I believe Swift would do well with this position, the only areas for improvement are within his application, specifically events, however these are small and easily rectifiable. I believe he would definitely be a benefit to the Event Master Team and I would look forward to seeing some of his events in-game.

Goodluck ;D
Cheers, Planz

 

+1

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16 hours ago, Planz said:

+1
Friendly in Game, and also Mature
The Application is Detailed and Easy to Read
Event Ideas have both Generic and Unique aspects to them
I feel like these could both work really well, however, give some more detail and explanation on the different key areas of each event
He is Active and Shows the Creativity needed for an Event Master through his role as an Engineer.

Overall, I believe Swift would do well with this position, the only areas for improvement are within his application, specifically events, however these are small and easily rectifiable. I believe he would definitely be a benefit to the Event Master Team and I would look forward to seeing some of his events in-game.

Goodluck ;D
Cheers, Planz

 

+1

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On 12/19/2018 at 8:07 PM, Planz said:

+1
FÔĽŅÔĽŅriendly in Game, and also Mature
The Application is Detailed and Easy to Read
Event Ideas have both Generic and Unique aspects to them
I feel like these could both work really well, however, giveÔĽŅ some more detail¬†and explanation on the different key areas of each event
He is Active and Shows the Creativity needed for an Event Master through his role as an Engineer.

Overall, I believe Swift would do well with this position, the ÔĽŅonly areas for improvement are within his application, specifically events, however these are small and easily rectifiable. I believe he would definitely be a benefit to the Event Master Team and I wouldÔĽŅ look forward to seeing some of his events in-game.

Goodluck ;D
Cheers, PlanzÔĽŅ

 

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