Wimlay 25 Posted October 24, 2018 Report Share Posted October 24, 2018 Hey everyone I am just making this I feel for the battlestation there are not enough droids. So with my idea I think that there should be NPC mouse droids, imperial security droids, etc.But that would make the Player controlled droids feel ripped off which is why we should make it that the player controlled droids can control the NPC, not to do things like minge or spy, but to do Rp tasks such as cleaning Medbay and moving forms around in Reg Gov. It could enhance the experience for everyone on the battlesation. There should also be a "switch" that turns off the NPC droids to increase frames, less lag. We could even extend to which the droids we have for this, with some people paying money to become a reconnaissance droid (could help army battalions that focus onreconnaissance (https://steamcommunity.com/sharedfiles/filedetails/?id=672930068&searchtext=Torture+droid)) or a gonk droid (although less likely to be found on the battlestation (https://steamcommunity.com/sharedfiles/filedetails/?id=1287037918&searchtext=interigation+droid)), or a medical droid who could help the medics (suppling tools, healing if no medics on, etc.) The droids do need to be made sure they are kept in good wear and condition by the engineers, and to make sure that they don't take peoples jobs, like the medical droids doing all of the medics healings/RP stuff. Other than that I feel that this could increase the experience that I and many will have while on the battlestation and on the server. Link to post Share on other sites
Ramirez 252 Posted October 24, 2018 Report Share Posted October 24, 2018 Neutral, is a cool idea and would create more RP and immersion. But it will contribute to lag and isn't necessary. Link to post Share on other sites
Wombatiacus 780 Posted October 24, 2018 Report Share Posted October 24, 2018 I don’t like or dislike the idea but when it comes to NPC spawning and a full server they just don’t mix. I think it would be a great idea for the server when there are 50 and below players on the server. So for now I’m going to go with NEUTRAL for the time being. Link to post Share on other sites
Rickle 548 Posted October 24, 2018 Report Share Posted October 24, 2018 3 minutes ago, Ramirez said: Neutral, is a cool idea and would create more RP and immersion. But it will contribute to lag and isn't necessary. ^^^^^ What Ramirez said. Link to post Share on other sites
Bailey 3,249 Posted October 24, 2018 Report Share Posted October 24, 2018 5 minutes ago, Wombatiacus said: I don’t like or dislike the idea but when it comes to NPC spawning and a full server they just don’t mix. I think it would be a great idea for the server when there are 50 and below players on the server. So for now I’m going to go with NEUTRAL for the time being. 1 Link to post Share on other sites
Veles 96 Posted October 24, 2018 Report Share Posted October 24, 2018 21 minutes ago, Ramirez said: Neutral, is a cool idea and would create more RP and immersion. But it will contribute to lag and isn't necessary. Link to post Share on other sites
Brass 311 Posted October 24, 2018 Report Share Posted October 24, 2018 43 minutes ago, Wombatiacus said: I don’t like or dislike the idea but when it comes to NPC spawning and a full server they just don’t mix. I think it would be a great idea for the server when there are 50 and below players on the server. So for now I’m going to go with NEUTRAL for the time being. Neutral Link to post Share on other sites
Crunchy 210 Posted October 24, 2018 Report Share Posted October 24, 2018 2 hours ago, Wombatiacus said: I don’t like or dislike the idea but when it comes to NPC spawning and a full server they just don’t mix. I think it would be a great idea for the server when there are 50 and below players on the server. So for now I’m going to go with NEUTRAL for the time being. This sums it up Link to post Share on other sites
Snow 128 Posted October 24, 2018 Report Share Posted October 24, 2018 2 hours ago, Wombatiacus said: I don’t like or dislike the idea but when it comes to NPC spawning and a full server they just don’t mix. I think it would be a great idea for the server when there are 50 and below players on the server. So for now I’m going to go with NEUTRAL for the time being. ^^ what wombat said but im going to +1 Link to post Share on other sites
Marsh 420 Posted October 24, 2018 Report Share Posted October 24, 2018 My fps is leagues better on the Death Star as oppose to the SD, so I don't believe the extra small bits of lag would really do anything. I think it's a good idea. Link to post Share on other sites
Butcher 282 Posted October 24, 2018 Report Share Posted October 24, 2018 I would say no because of the nature of NPC's... BUT... The concept is terrific, the only issue is how the logistics route is going to be taken (i.e. do staff have to spawn them is because you can't permaprop npc's right?) I'm not going to really vote (+1/-1) because I'm banned, but I love to see some screenshots of the concept in action! Link to post Share on other sites
Bevan 108 Posted October 24, 2018 Report Share Posted October 24, 2018 -1 Link to post Share on other sites
Joel 152 Posted October 24, 2018 Report Share Posted October 24, 2018 I like this idea quite a lot and it would work well. But there are some problems, they could be fixed a bit easily though Wit the FPS issue i believe you could have a simple script checking the amount of players that when it reaches certain points in players it removes them. such things as plotting routes would be more difficult, although possible The main problem is how will they be spawned in and how much time it would take. other than that I +1 this Link to post Share on other sites
Delta 976 Posted October 24, 2018 Report Share Posted October 24, 2018 I could spawn some droid props of your lonely Link to post Share on other sites
Kamelieon 481 Posted October 24, 2018 Report Share Posted October 24, 2018 6 hours ago, Ramirez said: Neutral, is a cool idea and would create more RP and immersion. But it will contribute to lag and isn't necessary. Link to post Share on other sites
Martibo 400 Posted October 24, 2018 Report Share Posted October 24, 2018 lol 1 2 Link to post Share on other sites
Aphrodite 101 Posted October 24, 2018 Report Share Posted October 24, 2018 2 hours ago, Martibo said: lol theres your answer Link to post Share on other sites
Mauler 443 Posted October 24, 2018 Report Share Posted October 24, 2018 So we WOULD have more droids if... Rickle wasn't poor Bob wasn't poor etc :) I feel like staff should get a Droid Role to be STAFF ON DUTY. 1 Link to post Share on other sites
Aphrodite 101 Posted October 24, 2018 Report Share Posted October 24, 2018 2 hours ago, Mauler said: So we WOULD have more droids if... Rickle wasn't poor Bob wasn't poor etc I feel like staff should get a Droid Role to be STAFF ON DUTY. but then the droids wouldn't actually do anything RP wise. Link to post Share on other sites
Snow 128 Posted October 24, 2018 Report Share Posted October 24, 2018 10 hours ago, Mauler said: I feel like staff should get a Droid Role to be STAFF ON DUTY. This sounds like a "Plan"-z. (Im So Punny, help me) Link to post Share on other sites
Mauler 443 Posted October 24, 2018 Report Share Posted October 24, 2018 9 hours ago, Aphrodite said: but then the droids wouldn't actually do anything RP wise. Would’nt they? Like they would go around the DS/SD monitoring everything both in rp and as staff. Link to post Share on other sites
Martibo 400 Posted October 25, 2018 Report Share Posted October 25, 2018 Firstly in my opinion the DS is too compact / complex of a map to run something like this on. Having lots of droids running around would be cool but it's a lot more complex than you think. We would require smart NPC's with AI nodes and would need to talk to King Pommes about that, in other words its a lot of work for something that I personally don't see would be a good use of the development teams time. Link to post Share on other sites
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