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A Clock in Game

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A clock in game, with either a standard timezone or something made up for the server in the 24 hour format. It would be useful for standardization as the players in the the game span a wide area across the globe. Example, an EM says event at 8 but as an American that doesnt tell me anything useful without asking for clarification. Keep it small, maybe near the compass on the HUD.

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3 hours ago, pinejack said:

All event times are in AEST, I thought that was easy enough.

Its for more than that. Also, that is the first time I'm hearing that. A clock would better RP to an extent, I wouldn't have to go OOC to find a time and the other person wouldnt have to tab out to convert I can just say "Meeting at 10:30"

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+1

I think it's a good idea and not just for Events.

It could be used for example, Darth Vader says; "I would like to see Director Krennic and his Death Troopers for a meeting in the conference room at 8:30 PM. Be there not a second late."

It is a useful asset for everyone on the server and could make organisation much better.

-Mirror

 

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+1 - Yea I am up for the idea. I actually would see more use of it when we are on the default map rather than in events, but never the less could be used in them too.

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+1

- Think This Would Be A Good Addition

- Improve Organisation

- Improve RP

- Improve Events

All around a great idea for a helpfull addition to the server and i think the Staff/Dev Team need to consider this

 

Hermes

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If it was showing an independent, sped up server time (in RP) then it would be good. If it was just to show the actual time, just look at a clock. I am sure everyone has one.....

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3 hours ago, pinejack said:

If it was showing an independent, sped up server time (in RP) then it would be good. If it was just to show the actual time, just look at a clock. I am sure everyone has one.....

He meant as in a standardized time. So people with different time zones can have one localized time on the server which things can be related to.

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This thread was made in May guys..

Also I fixed this ages ago, just type !thetime

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