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SCAR Specialists


Proto_Carl
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“Salutations sirs and soldiers, this document will be used for the purpose of: explaining why SCAR specialists should be given specialised weaponry to suit the class and job, and why they should be added as a sub-regiment of SCAR.”

 

Background Information/Reasons

SCAR stands for special advanced recon commando, and refers to the regiment of the empire that was led by Emperor Palpatine. It is most well known for Squad 99 (http://starwars.wikia.com/wiki/Special_Commando_Advanced_Recon_trooper) which consisted of six different troopers specialising in different tactics. Kreel, the sergeant who led the squad, was put in charge of the squad by Darth Vader after joining SCAR. He had a green lightsaber that he captured after recovering it from Grakku’s Hut in a mission, and was gifted it by Darth Vader. 

 

Task Force 99 -

*Aero: Served as the engineer for the squad, having technical abilities to repair vehicles and hijack them.

*Cav: Close quarters combat/melee specialist.

*Mic: Skills in hacking systems to gain information.

*Misty: Long-range combat/sniping 

*Shrap: AOE attacker, uses flamethrowers and explosive charges.

*Zuke: Heavy weapons and explosives specialist (not the same as explosive charges).

 

Pictures -

 

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50972040-BDBB-46DA-B634-1BAF4C6BA111.jpeg.d3dc4acd44f0e78272e6a0ba207f80cc.jpeg

 

Requests

 

1. Class weapons with heavy power, a.k.a explosive charges, explosives, flamethrowers, etc. only be given out during events if needed.

2. Class weapons that are low power, a.k.a heavy guns, sniping rifles, close quarters weapons, lightsaber, etc. be allowed on the ship.

3. Classes for TF-99 are added to the server to increase RP, and variety in statistics to suit the class.

4. PAC3 users only are allowed in TF-99 and the position of Kreel.

5. Kreel get’s his lightsaber when he becomes leader of TF-99.

6. TF-99 be added as a sub-regiment of SCAR.

 

P.S Zukelander

 

Edited by Proto_Carl
as a*
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Big -1

As much as I would love to see this happen, it won't.

3 hours ago, Proto_Carl said:

2. Class weapons that are low power, a.k.a heavy guns, sniping rifles, close quarters weapons, lightsaber, etc. be allowed on the ship.

Firstly which one of these are low power, heavy weapons: no, sniper rifles: no, close quarters weapons could be considered low power, and a damn lightsaber?: no. I know you'll come back with "Oh but these are just lore", this is a roleplay server, with players, regiments have to be balanced. Having these weapons allowed on the ship is just basically the meaning of OP.

3 hours ago, Proto_Carl said:

4. PAC3 users only are allowed in TF-99 and the position of Kreel.

And this is actually a horrible point because it isn't freely available - you have to have a certain tool to be able to get in, so a user who just wants to join can't because they don't have PAC. And why don't you just be in SCAR, and just use PAC to look like these guys? It's like saying you can't join Storm Troopers unless you are staff, it's just unfair.

 

 

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Yes and No.

While it's great to have SCAR Lore charcters coming along, we have to keep in mind that we are still just another regiement.

- Acceptance into SCAR will Not be restricted by PAC Access,

- Kreel will not be wielding a Saber (The last Kreel made damn sure that no one would ever be trusted with one again) and weapons as whole will be put on maybe.

- I do plan on speaking to Wolf/Whitey about possibly allowing temporary use of specialist weapons while on missions/training (i.e. Jet pack for Mic, z6 for Zuke, sniper for misty etc.) but aside from that, not much else needs to be adressed here. 

- We don't need a sub-regiment, we are still trying to build up SCAR itself,

Edited by DeeDee
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5 hours ago, Proto_Carl said:

1. Class weapons with heavy power, a.k.a explosive charges, explosives, flamethrowers, etc. only be given out during events if needed.

2. Class weapons that are low power, a.k.a heavy guns, sniping rifles, close quarters weapons, lightsaber, etc. be allowed on the ship.

3. Classes for TF-99 are added to the server to increase RP, and variety in statistics to suit the class.

4. PAC3 users only are allowed in TF-99 and the position of Kreel.

5. Kreel get’s his lightsaber when he becomes leader of TF-99.

6. TF-99 be added as a sub-regiment of SCAR.

In a SeriousRP these changes would "Make Sense" but these changes would make TF-99 an "Exclusive" regiment only for PAC users..Which doesn't bode well since it would make the TF-99 AND SCAR very Elitist/Uninviting which would; in my opinion be Bad

-

Giving out "class weapons" ONLY during events is 1: A slight annoyance to Event masters/Moderators/Staff..But besides that If you cannot trust people with these Items. then they simply shouldn't have them (Like Cloaking devices)

-

1 hour ago, DeeDee said:

- Kreel will not be wielding a Saber (The last Kreel made damn sure that no one would ever be trusted with one again) and weapons as whole will be put on maybe.

While these changes would be quite numerous it IS possible down the line...BUT as DeeDee said..SCAR is still building it current ranks

I never want Kreel to have a lightsaber..regardless of his Lore..A Commander in the army with a Lightsaber..No

Edited by Regret
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I made this argument when I had the various arguments with the previous iterations of SCAR when they were making themselves look like ST Commanders;

 

If you want to be lore friendly none of you should make it past the rank of SGT, your regiment won't be able to recruit more than 6 people, your troopers should only have one weapon each with the same health as an ST private (because your essentially ST's), your commanding officer shouldn't have the same level of power that an actual commander has and your regiment should become a sub-regiment of the ST's.

 

If you want all of that, you ahead and talk to staff about making yourselves lore friendly. However, keep in mind that doing so would send your regiment backwards from what you currently have.

 

And seriously, SCAR having a lightsaber? That'd be stupid given recent events.

Edited by Stevo.
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Guest Excalibur
14 minutes ago, Stevo. said:

And seriously, SCAR having a lightsaber? That'd be stupid given recent events.

I can agree with Stevo on this. Kreel has a lightsaber on (redacted) and it serves no real purpose, as it he would just get mowed down by other saber users due to still having a trooper health pool and not being force sensitive. It also sees very little actual use.

 

On (redacted), they all have separate loadouts and to be honest, it doesn't really benefit them that much anyway. The flamethrower for Shrap (I think that's his name) just causes lag and the mini-gun for Zuke is plain excessive (never mind explosives).

As well as all that, if you limited them to sgt, as lore would suggest, people probably would go for other regiments so they can get a higher rank.

So yeah, don't make the same mistake as (redacted). Having only 6 people killed the regiment anyway for a fair while and it's not really as cool as you might think (think of some of the old squads like squad 40, which only had 4 people in it iirc. They always had trouble with activity having so few people). I know the two servers aren't the same but I thought I'd just give a bit of info on how having them as specialists has effected (redacted).

 

Edited by Excalibur
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I think Proto just wanted more RP/Utility for SCAR..Proto has good intention with this suggestion

But when it comes to serious RP as Stevo and Excalibur pointed out...Strictly following the Lore also has devastating negative affects for SCAR

If TF-99 did become a Sub-regiment of SCAR down the road to be a Strict RP regiment with unique load outs....It would come with it's disadvantages too. As it would also be a Sub-regiment of Stormtroopers

-

Currently RP role exist within different Regiments (I believe SCAR is one of them) that have specialized roles such as: Point man, Marksman, Field specialist, Engineer, Medic, Demolition and so on.

If someday down the road when SCAR is ready to do this..As Stevo said talk to MHC

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9 hours ago, Regret said:

I think Proto just wanted more RP/Utility for SCAR..Proto has good intention with this suggestion

But when it comes to serious RP as Stevo and Excalibur pointed out...Strictly following the Lore also has devastating negative affects for SCAR

If TF-99 did become a Sub-regiment of SCAR down the road to be a Strict RP regiment with unique load outs....It would come with it's disadvantages too. As it would also be a Sub-regiment of Stormtroopers

-

Currently RP role exist within different Regiments (I believe SCAR is one of them) that have specialized roles such as: Point man, Marksman, Field specialist, Engineer, Medic, Demolition and so on.

If someday down the road when SCAR is ready to do this..As Stevo said talk to MHC

I just want a few changes to allow TF99 to be useful and relevant.

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  • Retired Veteran

As previously pointed out we gave an inch to a previous Kreel and they took a mile... For anything like this we have to trust the individual user not the regiment. As for a refit of the regiment it would have to be submitted through a ticket and assessed on a case by case basis. Remember that TF99 has never really been discussed,

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@Whitey

Sorry, thought I'd butt in here. But have you considered giving the SCAR members PAC ONLY to make/use the outfits of their respective roles? You can have the PAC members make outfits for the roles, and the SCAR members are relieved of their PAC position once they have left the role.

I think this should be taken up with MHC, specifically the Leading General of the specific role the regiment want to take place. I'm sure y'all could find a suitable role for Kreel. Anyways, good luck all <3

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@Demonic,

PAC3 is something a member of the community must earn by gaining the trust and respect of members of the community and staff. If we begin the process of allowing SCAR Members to have access to PAC3 when they haven't earnt it, then it opens up a giant loophole to be exploited. It also means we would have to control who joins the regiment to close that loophole and that isn't fair on the commander or the staff who would then have to add it to their existing work load.
Then it leads to the argument that if the user abuses PAC then they would be double punished losing their PAC and their spot in the regiment.

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On 15/04/2018 at 6:57 PM, Twinkie said:

Big -1

As much as I would love to see this happen, it won't.

Firstly which one of these are low power, heavy weapons: no, sniper rifles: no, close quarters weapons could be considered low power, and a damn lightsaber?: no. I know you'll come back with "Oh but these are just lore", this is a roleplay server, with players, regiments have to be balanced. Having these weapons allowed on the ship is just basically the meaning of OP.

And this is actually a horrible point because it isn't freely available - you have to have a certain tool to be able to get in, so a user who just wants to join can't because they don't have PAC. And why don't you just be in SCAR, and just use PAC to look like these guys? It's like saying you can't join Storm Troopers unless you are staff, it's just unfair.

 

 

Things that don’t kill 50 people with one shot or are extremely spammy.

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20 hours ago, Whitey said:

@Demonic,

PAC3 is something a member of the community must earn by gaining the trust and respect of members of the community and staff. If we begin the process of allowing SCAR Members to have access to PAC3 when they haven't earnt it, then it opens up a giant loophole to be exploited. It also means we would have to control who joins the regiment to close that loophole and that isn't fair on the commander or the staff who would then have to add it to their existing work load.
Then it leads to the argument that if the user abuses PAC then they would be double punished losing their PAC and their spot in the regiment.

4. PAC3 users only are allowed in TF-99 and the position of Kreel.” Not PAC3 must be given to TF 99.

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Can you lot just create one post. 3 topics in 24 hours about SCAR seems completely unnecessary. 

My motto with all things is , as chef knows, "Work vs Reward". How much work does the management team, development team or a user have to put in for how much reward to the server as a whole. If it has High Amount of work with zero reward for the server then how is it fair on other users.

- No one has talked to the management team recently about TF99 being used.

- Using Lore characters opens up a whole new can of worms when it comes with dealing with issues of members (I.E. PKs), Previously they were used as we had highly trusted members of the community utilising the positions, Not saying the current ones aren't but it still hasn't been discussed formally.

- Giving out custom weapons to members of regiments in my eyes then needs to go above EMs for approval as you are basically giving a specific regiment an unfair advantage over other regiments by giving them OP abilities on top of their normal loadout. 

- It is unfair on staff to have to give weapons to SCAR Members constantly, then it begins the argument of "Oh but this EM gave them to me" etc.

- Zuke's PAC does create FPS Drop. Mine personally was 15 FPS as soon as I TPed him to me. This truely can not be tested until you have a large amount of people firing in a confined space on a map that creates lag already. I have pointed out to Zuke multiple times that he needs to reread the rules of PAC3.

For all other users no special treatment will be shown to members of SCAR when it comes to PAC applications. The user as an individual will be judged by the community and staff, Regiment association and the "I need PAC because i'm in SCAR" will not be considered.

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25 minutes ago, Whitey said:

 

Can you lot just create one post. 3 topics in 24 hours about SCAR seems completely unnecessary. 

My motto with all things is , as chef knows, "Work vs Reward". How much work does the management team, development team or a user have to put in for how much reward to the server as a whole. If it has High Amount of work with zero reward for the server then how is it fair on other users.

- No one has talked to the management team recently about TF99 being used.

- Using Lore characters opens up a whole new can of worms when it comes with dealing with issues of members (I.E. PKs), Previously they were used as we had highly trusted members of the community utilising the positions, Not saying the current ones aren't but it still hasn't been discussed formally.

- Giving out custom weapons to members of regiments in my eyes then needs to go above EMs for approval as you are basically giving a specific regiment an unfair advantage over other regiments by giving them OP abilities on top of their normal loadout. 

- It is unfair on staff to have to give weapons to SCAR Members constantly, then it begins the argument of "Oh but this EM gave them to me" etc.

- Zuke's PAC does create FPS Drop. Mine personally was 15 FPS as soon as I TPed him to me. This truely can not be tested until you have a large amount of people firing in a confined space on a map that creates lag already. I have pointed out to Zuke multiple times that he needs to reread the rules of PAC3.

For all other users no special treatment will be shown to members of SCAR when it comes to PAC applications. The user as an individual will be judged by the community and staff, Regiment association and the "I need PAC because i'm in SCAR" will not be considered.

I have made sure it does not cause lag, and after removing 2 bone merges and reworking the model, there have been no further complaints. If you would like to test this, I would be happy to oblige sir.

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