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Lincoln

Lincoln's Event Master Appplication

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Steam Name: Fuze


Age: 15, born on 20/11/2001


Do you have a microphone that you can use regularly? I have a microphone and use it both in Teamspeak and in game every time I play.


Steam ID: STEAM_0:1:81879870 


In-game name and rank: ISB Senior Operative [•-5] Lincoln


Time Played: 6days | 09hours | 20mins


Why are you applying for this position?: I consider myself to have an active imagination and am constantly thinking to myself about really cool events that we could do on the server. I enjoy a lot of passive roleplay and I feel that is where my strengths with events will shine through, however I would be able to adapt to create awesome off-ship massive scale battle events.


How will allowing you to be apart of our staff team help us?: I believe that I can bring a new dimension to the Event Master team. While I have never been an official event master, I have friends who are and they have asked me on many occasions to let them run an idea by me and get my feedback. This inspired me to start coming up with my own event ideas outside of any servers simply to hone my skills and ensure that when I finally did meet the criteria to become an event master, I would have some "ready-to-play" events that I could bring to the community.


Have you been an Event Master on previous servers? If so please list them: I have not, however I am keen to learn how to effectively produce quality events that players and event characters alike can thoroughly enjoy. 


Have you had any warnings, kicks or bans if so please list them: I recieved 1 warn from Frank for Mic Spam on the 4th of August. To explain what happened: When I was in Vader's Fist, we were having some fun out of character in discord which quickly evolved into in-game, out of character fun with other people outside of VF in the mess hall. I'm not sure when Frank came in, but he did give me a warning to stop playing the instrument in game which I did not see as I was not paying attention to chat at the time. He then moved me aside and gave me the official warning. It was a big mistake to have made and I made the pledge to myself that I would not let myself get involved in anything like that again, and I haven't ever since. 


What can you do to make events more enjoyable and attract more people?: The style of events that I would like to host would be focused mainly on creating a fun and engaging atosphere for every player involved. This would hopefully inspire players to tell their friends about the server and it's events, and convince them to join the community. Having an engaged player base in events is vital to the success of any server, and I would love to be part of that continuing tradition.


Two different example events that you will do if you get accepted for the position of Event Master:

Event Idea 1: "System Failure"

==================
Map: rp_stardestroyer (On-sip Event)
NPC's: Yes, not involved until Act 2.
NPC Directive: To assist in storming the ship and recover both the captured spies (players) and the sensitive data the spies attempted to steal from MHC and the Bridge.
------------------
Player Directive:
Enemies:

Act 1; steal sensitive documents from MHC and upload a virus to the Star Destroyer mainframe. 
Act 2; a small team of (player) rebels will infiltrate ISB and free the captured spies. In addition, a "boss" character (a Jedi player) will also be deployed on wave 3 to further distract the troopers. 
Act 3; the same team will escort the spies, fighting troopers as they go, to MH2 where a transport will be waiting to evacuate them.
      

Friendlies:

Unaware during Act 1 of the 'Enemies' true goal, in Act 2 the Navy Engineers will be in the Engine Room trying to repair the damage the virus did to the Star Destroyers weapons systems and in the Bridge trying to erradicate the virus from the system. During this time, troopers will be defending against three waves of enemy (NPC) attacks and ISB will be interrogating the now captured players. In Act 3, troopers will have to prevent the Rebel team from escaping the Star Destroyer with the spies.
==================

Act 1;     

Infiltrate the Star Destroyer under the disguises of [1] Military High Command General [2] Navy Admirals escorted by [2] Naval Guard or Nova Troopers or Death Troopers from the ship + [1] ISB Representative. They will be provided with acceptable idetification to allow the General into MHC (escorted by [1] Naval Guard or Nova Trooper or Death Trooper, which they will have to 'evade' to be able to steal the documents) and the Admirals into the Bridge (escorted by [1] Naval Guard or Nova Trooper or Death Trooper, which again they will have to 'evade' in order to take the data). The General will have (hopefully) succeeded in stealing the documents and leave MHC with the [1] Naval Guard and make their way to the Bridge to meet with the Admirals who have also (hopefully) succeeded in stealing the data and have left the Bridge. Before the Admirals can get past the the Bridge Enterance, a Military High Command General (from the ship) will intercept them and ask to see what it is so important about the "new data they uploaded to the terminals". At this time, the General notices that he has never heard of {Admirals' and General's Names} and asks to see their identification. Upon seeing their identification the General notices it's fake and orders the troopers around him to arrest the spies and have them interrogated by ISB.

Act 2;     

Having discovered the plot of the three Rebel spies, ISB have taken them to be interrogated and ensure that the data the General stole is intact. Meanwhile, the Navy in the bridge are going through the system making sure that everything is accounted for, finding instead that the spies had uploaded a virus to the system that will disable all of the ships weapons systems. Upon contacting the Navy Engineers, the virus takes action and disables the weapon systems. The Navy work to eradicate the virus from the system while the engineers work in the engine room to restore the weapon systems. As this is happening, a Rebel fleet is detected coming out of hyperspace, to which the Navy respond by deploying pilots in TIE Fighters to hold them off until the weapon systems can be restored. As the engineers almost repair the weapon systems, the virus has one last trick. Using the last of it's time before the Navy remove it to send a pulse to the engine room which causes multiple systems to fry. After this, Rebel transports make it into the hangars and deploy troops (NPC's) to fight the troopers inside {Wave 1}. In the confusion in the hangars, a small team of Rebels (Players) will sneak their way through the ship to ISB where they will detain the agents and free the captured spies. Fortunately, ISB have already returned the data and locked down their terminals so the Rebels cannot access them. Meanwhile {Wave 2}, the Rebels have secured MH2 and locked the troopers out. This is where a transport is waiting to evacuate the Rebels that escaped ISB. A final group of Rebel troops are deployed into MH1 with the assistance of [1] Jedi and a few Rebels (Players) {Wave 3}, with the purpose of distracting the troopers to allow an easier escape for the escaping Rebel team.
#From this point on, the troopers have the potential to fail#

Act 3;     

(Rebels Succeed, Jedi Survives)
The group of escaping Rebels fights their way through any resistance from the troopers and makes it to the transport. Upon them leaving the hangar, the Jedi will evacuate from MH1 as well.
       

(Rebels Succeed, Jedi Captured or Died)
The group of escaping Rebels fights their way through any resistance from the troopers and makes it to the transport. The captured Jedi is brought to the Sith Temple to be held before a public execution at the Debrief area. If the Jedi is killed no extra items will occur, troopers will report to debrief.
       
(Rebels Fail by Capture)
If the ship is destroyed (unlikely), or the Rebels surrender, they will be taken to the Brig and held there until they are called to the Debrief area for execution. The transport will be promptly searched and destroyed in MH2, followed by a debrief for all personel.
       
(Rebels Fail by Death)
If the Rebels are killed before they can all reach the ship, the transport will be promptly searched and destroyed in MH2, followed by a debrief for all personel. 
       
       
Debrief: (Standard Speech)

"Three Rebels disguised as a Military High Command General and two Navy Admirals infiltrated the ship with the purpose of stealing sensitive documents and crippling the Star Destroyers weapon systems in preparation for an assault which would soon follow. They succeeded in this phase of their plan and ISB have been requested to improve security measures around the ship. Thankfully, General ______ intercepted these spies and had them aprehended and taken to be interrogated by ISB, just before the Rebels launched their attack. Without any external weapons to defend us, the Rebels easily deployed troops in the hangars where we began to defend against them."
         

(Rebels Succeed, Jedi Survives)
"Unfortunately, the captured Rebels escaped us and the Jedi fled alongside them. Having captured them would have been a major success to the Empire, however I feel they will be trying something like this again."
*Standard Speech*
"Meanwhile, a group of Rebels had subdued ISB agents and freed the captured Rebels and begun to make their way to a transport in MH2, which they were able to board. Excellent job in the beginning troopers, however we weren't good enough to prevent their escape." 
         

(Rebels Succeed, Jedi Captured or Died)
"Unfortunately, the captured Rebels escaped us, however we did manage to secure the Jedi that fought with them. While the spies were able to escape, we did provide a small victory for the Empire."

*Standard Speech*

"Meanwhile, a group of Rebels had subdued ISB agents and freed the captured Rebels and begun to make their way to a transport in MH2, which they were able to board. Excellent job troopers, particularly on the capture of the Jedi, who will now be executed for his crimes against the Empire. Troopers, about face and form an advanced firing line on the red line and wait for orders to fire."
         
(Rebels Fail by Capture)
"Congratulations troopers, not only were we able to prevent the spies from obtaining the sensitive documents, but we stopped their escape and brought them back into our custody."
*Standard Speech*
"Meanwhile, a group of Rebels had subdued ISB agents and freed the captured Rebels and begun to make their way to a transport in MH2, which ended in their inevitable capture.
 Excellent job troopers, as a reward, the captured Rebels will now be executed vie firing line. Troopers, about face and form an advanced firing line on the red line and wait for orders to fire."   

(Rebels Fail by Death)

"Congratulations troopers, not only were we able to prevent the spies from obtaining the sensitive documents, but we stopped their escape and ended their spree of crimes
 against the Empire. You should all be commended for your efforts today."
 *Standard Speech*
 Excellent job troopers, you are all heroes on this day."
         
 *ST Promotions*
         
         
         
Event Idea 2: "Rendezvous"

==================
Map: rp_mos_mesric_v2
NPC's: Yes
NPC Directive: To defend against the Imperial troopers that are trying to prevent the Senators from joining with the Rebels.
------------------
Player Directive:
Enemies:

The Senators will meet with the Rebels to discuss abandoning their current deal with the Empire in favor of supporting the Rebel cause. No "special" characters will be used for this event, such as Jedi. For player controlled Rebels, they will initially be fleeing the attacking Imperial troops, however, they will eventually become involved with repelling their attacks. 
    

 Friendlies:

To prevent the Senators from giving their support to the Rebel Alliance, by any means necessary. It would be preferable for at least one Senators to be captured, so that Emperor Palpatine would be able to have the satisfaction of dealing with them personally. The senators will consist of Vasp Vaspar (Human), the senator of the Taldot sector, Hack Fenlon (Bardottan), the senator for Bardotta, and Cinderon Malpe (Human), who represents Derella. 
==================

Act 1;     

On-Ship:

The troopers will be called to debrief, following the discovery that three Senators, who have heavily supported the Empire in the past, have decided to change their allegiance over to the Rebel Alliance. The Emperor simply cannot allow this and has ordered the troopers to bring the senators back to him, alive. The troopers will be informed that ISB have received intel that suggests the Senators are meeting with the Rebel officers on Tatooine, in the city of Mesric, to discuss their transfer to the Rebel Alliance. Following debrief, the troopers will report to MH1 and board drop ships that will take them to the surface. 
               

Off-Ship:

Once all troopers are assembled at the landing zone, they will be quickly briefed on their tasks, and sent off into the city to find the Senators. Upon locating the Senators, the troopers will attempt to capture them, only to be stopped by attacking Rebel troops, forcing them to withdraw. During this time, the Rebels will guard the Senators as they make their way to the meeting place, where the Rebel Officers are waiting. Having lost the Senators, the Imperials regroup and search further into the city to locate the Rebels. 

Act 2;

As the Senators are negotiating with the Rebel Officers, Hack Fenlon starts to get a bit nervous, he decides to pull out of the deal at the last minute. The Rebels are somewhat angered by this, and force him to leave the area, without any protection. He starts wandering around the city, when he runs into Imperial Troopers, who detain him and bring him back to the landing zone. He is interrogated to find out the location of the other Senators and Rebels, information that he gives up easily. The troopers are directed to the meeting point where they are met first by a large group of Rebels. In order to reach the Senators before they escape, they must fight through the defending Rebels. Once they have achieved this, they will arrive at the meeting place where the two remaining Senators are attempting to escape with the Rebel Officers. They will all be captured by the Imperial troopers and escorted back to the landing zone. Following this, the troopers will board their drop ships, while the Senators board the LAMBDA shuttle, and taken back to the Star   Destroyer.

Act 3;    

When all personel have returned to the ship, they will be called to debrief where the Senators are being held for trial and the Rebel Officers for execution. Once all troopers have assembled, Deputy Director Garrick Versio will question: "Give me one good reason that your pitiful lives should continue". Depending on the answers the Senators provide, and based on the Deputy Directors decision, the Senators will either be released or executed along with the Rebel Officers. The Rebels will be executed via a firing line of troopers behind the debrief, while the Senators will be escorted to ISB for execution. 

Debrief:

"Congratulations on your efforts in our latest assignment troopers, you successful prevented the Senators from abandoning the Empire in favor of the Rebel Alliance scum. We received intelligence that suggested they would be trying this on the planet of Tatooine, in the company of two Rebel Officers, who will soon be executed for their crimes. Fortunately, one of the Senators saw the light, returned to us, and divulged the location of the meeting to us. Following this, you pushed through heavy Rebel resistance to capture the remaining two Senators and the Rebel Officers, and brought them back to the ship. If any Commanders+ noticed a Storm Trooper performing excellently on the battlefield today, please inform me now"
*ST Promotions*

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Have seen you around on the server but have personally never met you, based on your app I will be giving you a plus one +1

Well written app

Good Events

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+1 Great ISB member, Very mature has all the qualities for a good EM and backs that up with an excellent application.

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+1

  • Very well written application
  • Seems mature though I haven't personally met him
  • has the qualities of a good Event Master eg creative and the ability to plan ahead if events dont't go to plan
  • Upvote 1

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3 hours ago, Pablo said:

+1 Great ISB member, Very mature has all the qualities for a good EM and backs that up with an excellent application.

Don't know you very well but I believe Pablo's words. +1

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+1

-Really thought out and well written app 

-Very mature 

-Seems like a really creative person 

Low key best ISB member shhhh...

  • Upvote 2

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1 hour ago, Slick said:

+1

-Really thought out and well written app 

-Very mature 

-Seems like a really creative person 

Low key best ISB member shhhh...

+1 ^

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11 hours ago, Slick said:

+1

-Really thought out and well written app 

-Very mature 

-Seems like a really creative person 

Low key best ISB member shhhh...

and An On-Ship Event I think you meant.

18 hours ago, Fuze said:

Map: rp_stardestroyer (On-sip Event)

 

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14 hours ago, Derpychickenleg said:

and An On-Ship Event I think you meant.

Darn it, should've sent it to you for proof reading ?

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