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New Dropship


Sal
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1 minute ago, Sal said:

http://steamcommunity.com/sharedfiles/filedetails/?id=927698157&searchtext=Imperial 

Ok so with our pop growing even higher each day I think we should change our 8 seat dropships with theses 32 seat drop ships so we can reduce lag and the amount of ships we need to use to transport troopers

We need this new ship in the server,

I agree the population is slowly growing and yes with the 32 passenger slots in the one ship, I would love for this to be implemented into the server as soon as possible.

 

~Quartz

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6 minutes ago, pinejack said:

+1 I can see the kill feed already from two of these fully loaded crashing into each other before/during/after an event.

I know right what better to kill not 8 but 32 people all at once, effective RDM. Better up the sercurity 

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Yea I guess but the whole point of take off is for the ships ready to take off so them flying in after we get there looks unprofessional and will most likely create more chaos as not pointing finger I will actually irl but it won't matter... I pointed at my dog but some people are great at landing and with the limited space it may be fire difficult as they need to turn around as well. Not to mention the Troopers.

9 minutes ago, Ling Ling said:

Or have the dropships with chosen pilots fly into the hangar, so it stops all the confusion on who's flying etc

 

9 minutes ago, Ling Ling said:

Or have the dropships with chosen pilots fly into the hangar, so it stops all the confusion on who's flying etc

 

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-1

I have piloted this dropship before in singleplayer, it does not handle as well as the current dropship (A and S unnecessarily bank the ship instead of moving it, which is useful for accurate flying) and if two full ships collide, the server would have a hard time handling 64 simultaneous deaths, let alone 96 or 128 deaths. While I do agree that the population has increased to the point where 32 passenger dropships may seem desirable, I believe a 16 seat option of the current dropship should instead be looked into for safety for both the players and the server.

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NEUTRAL

I do agree with the new dropship, now that since the server is growing in population and sometimes we need more dropships than the MH's could handle. HOWEVER, I also agree with the colliding issue, although it is very unlikely, because Sith & high ranking personnel will be in the lambda, and the rest of the players could probably barely fill up 2 - 3 dropships, we wouldn't often need 4 full dropships like this.

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Guest Excalibur

I certainly agree that our current dropships just can't carry enough people for it to be efficient anymore. Regarding the issue of collisions, should the server reach 100 players, (as it has been doing quite reliably now) we would need 13 dropships to transport all of them. This would probably lead to more collisions than just 4 dropships. Reducing the number of dropships would reduce lag and collisions, as there would be more airspace to go around. It would also allow us to leave flying to the pilots, rather than having to get troopers to do it, who may not be as experienced.

 

Just my two cents.

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