Jump to content

Search the Community

Showing results for tags 'event'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Community News & Announcements
    • Community Announcements
    • Community Rules
    • Community Changelog
  • Community Hub
    • Introductions
    • General Discussions
    • Random Discussions
    • Development & Programming
    • Community Issues & Suggestions
    • Media
    • Development Team Applications
    • Support Hub
    • IG Servers Application Hub
  • GMOD | Imperial RP
    • Important Information
    • Applications
    • Community Area
    • Bans & Staff Reports
  • Minecraft | Star Wars Factions
    • Important Information
    • Applications
    • Minecraft Events
    • Community Area

Product Groups

There are no results to display.

Blogs

  • Website Development with Emu

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me


Steam

Found 7 results

  1. alright its in the title, simple. it doesnt have to be IG events, swrp in general. ALRIGHT GO! my favourite was on EG and we were on a desert planet surrounded by rebels next to some cargo. inside the cargo was weapons and the EM spawned weapons everywhere for you to pick up. at the end of the event, i had every weapon in the game.
  2. Devon

    New Video

    So, another shitty video from yours truly. I wanna thank @Corvo for the banger event and the rest of the 501st boys for providing some commentary so it wasn't complete silence with my annoying voice over it ever 25 seconds. I've tried to steer away from the montage style that I did the last video because that was not the kind of style that I want. Anyway, hope you enjoy. Also, special shoutout to Renolds for the intro skit #SorryDevo
  3. I have an idea for a new off ship event, i understand it may be impossible (or require a lot of effort) but it is just a thought it was worth sharing. So the event starts by NAVY finding a beacon or signal or something which has an SOS message. This SOS message gives us coordinates to a location that we have to jump to. In this location we will then line up in MH1 like all other off ship events and board an abandon Star Destroyer. [i understand this might be a bit of an effort to make this map appear abandoned, however i believe by adding props and making the light sources dark it would look pretty cool] In this event there are two options... A passive and aggressive version. Passive The passive event starts with us landing in MH1 where of course there are no lights and we will be debriefed here.The Blast doors will be locked and we will need to get Navy engineers to hack their way into the system and open the doors. Upon entry we have to search the ship where people will be scattered around in random locations and blockages of debris will only allow access via an obstacle course or a 1 way route/maze sort of thing. hen the situation will unfold to what has happened. An alien life form had boarded and left the ship with documents of importance in their IHC and each person will be questioned by ISB. Upon further searching eggs are found in mass in [x] location and taken for investigation (which could lead to an event on our ship with hatch lings). The event will continue as to where we learn there are still important documents on board in [random location] and we must search for the documents to secure its redacted information bringing them back to the ship. The documents could then be linked to [x] events of recovery missions on alternate planets. Aggressive So for the aggressive event we board as there is gunfire on board even though it is very dark. The doors are sealed shut and Navy Engineers are tasked to open them with a hacking console. The event would have the last of the ships troops die in a hallway and once again having some routes blocked (perhaps making us have to transfer to MH2 after discovering there is no access from MH1) to then secure Highly important personnel to be escorted back through the specific route that they had to find to get to the area. All at the same time being attacked by large amounts of enemy troopers with the ratio of event being about 1/3 event characters as if the infected were creating a hive on board. There will be about 6 important individuals with a large amount of health and can be all killed by the event characters depending on how effective the imperial army is at their duties. Once we board our own imperial star destroyer we will be debriefed. Feel free to use this idea any of the current event masters and to tweak it to your liking. I don't want to become an EM because it is such hard work I just thought this was such a good idea that i had to share it. IDEAS come from Myself (Ubermolen) and Noxu with ideas on how it should be ran. Sorry for grammatical errors i cant be bothered re-reading it. Feel free to come and ask me in game about it or add your own ideas adding on in the comments below.
  4. I think the of ship home planet event map could be more exiting then just Naboo I've got some ideas for some new maps Because there will be more RP experience with Rebels, Wookies, and some others. https://steamcommunity.com/sharedfiles/filedetails/?id=216974337 https://steamcommunity.com/sharedfiles/filedetails/?id=568835546 https://steamcommunity.com/sharedfiles/filedetails/?id=1249247189 https://steamcommunity.com/sharedfiles/filedetails/?id=614696420 https://steamcommunity.com/sharedfiles/filedetails/?id=603530182 https://steamcommunity.com/sharedfiles/filedetails/?id=304266718 https://steamcommunity.com/sharedfiles/filedetails/?id=730302729 https://steamcommunity.com/sharedfiles/filedetails/?id=1254815365 You don't have to use all of them i understand because it could make the server crash, lag and some people might not play on the server.
  5. Simmo

    Events

    I've recently had discussions about events with a few people. It seems like a lot of us are sick of two things. Firstly, off ship events where regiments are clearly missed for what their role is. I.E. 442nd besieging an enemy camp or IC/spec ops regs not getting to do spec-ops. It seems like most of these events are basically, here is the target...and everyone goes in guns blazing. Secondly, every on ship event ends with a massive firefight. Why can't it be a imperial inspection team that does an inspection then leaves without killing someone on purpose. Even maybe doing a public dueling contest in MH1. Get event characters and sith to duel and everyone else can watch. Or another possibility is a vendor or trade ship that tries to sell weird props or food to people. At the end of the event the props get deleted. The events off ship need more role-playing for each regiment so it's dare I say...organised. Then on ship events need some chill so we don't have crazy gunfights. It kinda makes the ship look bad if every visitor is killed. The final point I want to make is that people need to give event characters room, it really sucks seeing event characters crowded to see what happens. It could even be considered failRP and metagaming because yoy have a feeling they are bad. That is up to MHC, Navy and ISB to decide through roleplay, not you stalking them. If you are close and they go rogue then sure, don't just assume it from the start. I'm sorry for this rant. But its something that's bugging me cause it's not fun being in the events cause you either cant role play as your reg or you can't be an event character who gets space to breath.
  6. Whitey

    Event Photos

    Just some photos from Events that I have taken. First lot is Ketas Event on Kashyyyk with the bridge and hover ships.
  7. Saw this on Steam and thought it would be perfect to use for event characters due to it not being an imperial or rebel ship. http://steamcommunity.com/sharedfiles/filedetails/?id=837748953 Features: - A strong and versatile ship for Neutral factions like Pirates or Mercenaries to use during events on SWRP.- A small room inside, for spawning or RP reasons.- Proper collisions for the interior- Small size to fit most if not all hangars and landing sites on maps like Venator.- 12 passengers- You can open/close the back door to the interior with 'SHIFT' during flight.- 4 skins to fit diffrent factions.
×
×
  • Create New...