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Found 4 results

  1. Im sure we are all aware how worthless credits are at this current point in time! BUT What if they didn't have to be? I give you the suggestion of Perks: What would this be? Where did it come from? How would it work? Is it even doable? How does it affect gameplay and the server Will it be practical Will it be fun...? What types? The addition of Perks is the idea of a new tab inside the point shop. This tab will be full of possibly 10 boost or less, very similar to the HP tab with the exception of allow possible 3 of eve
  2. Credits - Points Conversion System So i have been thinking of this idea for a while now and i'm not sure if anyone else has suggested this but here we go, I'm suggesting a system which allows players to transfer there credits into points reasons being Not everyone likes to spend credits on gambling and or hiring bounty hunters Players that don't have time to play chunk hours every week are at a disadvantage and then slower to save to get store items Players would have another reason to do quests People who don't have a lot of spare time will be able to do quests wh
  3. Pretty straightforward suggestion. People have been talking about how you'll get your credits removed and stuff if you AFK farm. Just make it so that if you go AFK any longer than five minutes you stop collecting credits. EDIT: Disregard I misunderstood what people were saying. Someone lock this post @Whitey@Head Coach Frank
  4. I find that the whole ship could benefit from having a credit system you would earn these credits the same way that you earn exp (being active on the server) the credits could be used for multiple RP reasons like: Buying food and drink in the mess hall/Officers lounge Buying a small droid (PAC USERS ONLY) after purchase you can then RP it in with the engineers, Price would range from size to flying or grounded Used to hire bounty hunters and the bounty hunters could use earned credits to improve there load-out if arrested for any reason they lose there purchased items and wo
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