Once again the time has come for the next ISD Update, Today I will be the bearer of good news so that @Guskywalker can take a break . @LordTrilobite has just informed me that the Star Destroyer V2.2 release is LIVE!. Below are some screenshots of the new/updated areas and rooms.
~~~ATTENTION:At the moment of me writing this 2:51 AM AEST, the Infinite version still needed to be hotfixed (hes 100% most likely fixed it) just a small issue with the textures not working :3.~~~
These include; Reactor Interior (with power outage button), Updated Medbay (New Location), Updated lifts, MH2 extension and an Additional Tie Bay (4 in total) and many more new areas.
Updated Visuals on Archways and buttons, as well the call fleet button now calls in 6 (was 3) Star destroyers with updated visual textures.
Here comes a bunch of photos.
New Maintenance Room on the Bridge.
Updated Gunner station (Current ISB HQ) With Working Turbo Lasers!
New Med-Bay Location (entrance of current ISB)
New Generator Interior with elevator Access from the Engine Room.
New Engine Room/Vents/General area access expansion (Details inside)
Old Med-Bay (Current SCAR Bunks) All the clutter has been removed and now its just an empty room.
All the bunks on first and Second floor have been introduced. (can probably get rid of the makeshift bunks now and save on PROP Limit @Martibo )
Expanded Tie Bays
Main hanger 2 pathway expansion
Updated Pilots Bunks (Now includes access to the tram without having to go through MH2)