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Posts posted by Morgan

  1. 1 hour ago, Frost said:

    Only currently in game material I can think of that's mostly transparent (not as much as you want probably) is Combine Cable 1 and 2. It's like tinted glass.


    models/props_combine/citadel_cable     models/props_combine/citadel_cable_b 

    Either of these usable?


    1 hour ago, Rook said:

    You used the term invisible in that, if you meant that then you could just set the alpha to 0...? But I assume you mean visible but completely transparent?


    59 minutes ago, Ramirez said:

    You can just adjust the alpha level, I'm unsure if you make it higher or lower, but eventually, it'll be completely invisible


    58 minutes ago, Ramirez said:

    We said this at the same time



    55 minutes ago, Rook said:

    Actually you said it two minutes after me but who’s counting.


    53 minutes ago, Born said:

    yes like rook said, if you set the alpha to 0 it will make the model invisible and you can also set it to like 0.1 to make it barely visible.

    As I stated above this was for Sub-Materials. But Moose's material works. Thanks @Moose

  2. 6 minutes ago, Moose said:

    Try this one, it's the one I use



    3 minutes ago, Bailey said:

    If it comes to it, I can just make you a transparent texture and you can upload it to dropbox.

    I'm gonna see if Moose's one works, if it doesn't I'll do that Bailey. Just wanted to see if there was anything there already.

  3. 3 minutes ago, Bailey said:

    Do you need an invisible wall? Why not just colour the prop and turn the opacity down on the prop? Make it completely invisible.




    2 minutes ago, Tonberry said:

    If somebody makes this happen, pleaseeeeee make it work with worldglow to make one way glass! Hate using that red forcefield material to make it work on SP
    [EDIT] For some reason I have no clear transparent materials in my material tool menu, just semi transparent animated ones

    For Sub-Materials in PAC3

  4. 11 minutes ago, Twinkie said:

    u didn’t make that rs pac!!!!

     Nah man but huge +1

    known this guy for a long time, one of my best friends on the server when I was still playing, give him pac NOW


    It was scuffed when you gave it to me, I went through and fixed it boyo. Checkmate elmo.

    • Haha 1
  5. Steam Details
    Steam Name: [IG] MorganTrademark

    Steam ID: STEAM_0:1:102265670

    Steam Profile link: https://steamcommunity.com/id/morgantrademarkUS/

    In Game Details

    In Game Name: Hurst Romodi

    In Game Rank: General

    In Game Regiment: Regional Government

    Time Played (Server Time/Screenshot evidence):
    4 Weeks, 3 Days, 21 Hours, and 17 Minutes


    PAC3 Tier 2 Questions

    What have you created with PAC 3 since receiving Tier 1?
    Ever since receiving PAC Tier One I’ve been experimenting and teaching myself about the functions within the PAC3 editor. I’ve made many different PACs that range from trooper PACs to Officer PACs. Besides my DT PAC listed in my tier one application, I’ve made a number of PACs revolving around my characters. They include my Rescue Trooper PAC, my Medical Trooper PAC, my Armour PACs, my Iden Versio PAC, my Colonel Starck PAC, my Director Krennic PAC, and my current PAC, my Bureau Chief Morgan PAC (Screenshots will be provided down below).

    How have you improved the Roleplay for other members of the community whilst using PAC 3?
    Whether it be my surgical operations PACs for my Rescue Trooper and Medical Trooper PACs, my Datapads or weapon holsters, my custom stances, badges, equipment, and animations, I’ve tried my best to use PAC3 to make the roleplay experience for myself and my peers as immersive as possible. I’ve created equipment to help in RP situations, like turning fists or weapons into tools to use during interrogations, or pads and computers allowing me to RP data transfers. I’ve also made equipment for others to interact with, for example, when I was Iden Versio, I had a PAC for the ID10 unit so that when Dio was on the server I can just pop him off, and when Dio wasn’t on the server the droid with sit on my back. Along with that, I’ve also made custom equipment like my ABC (Assistant Bureau Chief) Badge, my Battlestation ISB Station HUD (A set of screens for various RP, also gives me a live view of the main monitor on the NPCC or the map when we’re in hyperspace or when the [REDACTED] is being fired). Along with my HUD, to create RP for Engineers I went through and made multiple versions of my E-11 and went through and worked with Engineer Senior Workman Chris and Doctor Galen Erso on building those E-11s in RP. In regards to improving the general experience of my peers, I’ve helped a number of individuals with PAC3. I’ve assisted other people in ISB like Pablo, Ridge, Imposing, Moose, Lincoln, and Gusky when not only helping with PAC creations but also making stances and creating PACs for them as well.

    What has been improved from the implementation of PAC 3?
    In regards to my personal RP experience, ever since I’ve received PAC3 access my RP has been much more detailed and immersive. With tier one, I’ve been able to create PACs that help define the mood of my character in RP situations. For example, I have a crossed arms stance that makes me seem angry and I use that stance to demonstrate to those I interact with that I’m frustrated or angered by them or their actions. It may also mean that I’m disappointed in them or their actions. I use my hands behind back stance to make it clear to those around me that I’m occupied or currently busy handling important affairs and at times I may use my thinking stance to indicate that either I’m thinking about a situation or occurrence or I’m just AFK.

    PAC3 Examples:
    Rescue Trooper Warrant Officer Monogram (Originally Twinkie's heavily modified by me)
    Inferno Squad Line Captain Iden Versio
    ISB Colonel Starck - ISB Chief Morgan
    ISB Director Krennic (Inspired by Lincoln)
    ISB ABC Morgan - ISB Bureau Chief Morgan
    Krennic Cape Clip
    Bkeycard Replacement

    Final Note:
    Thank you to everyone taking the time to read my application. If you have any concerns whatsoever or if you have any tips feel free to message me. Also regarding my activity besides the fact that I live on the other side of the world I also have school work and some important family things going on in my life right now. I was also having a lot of issues while trying to make this post so if there are any formatting errors please inform me and I will fix them as soon as possible. Thank you to both Hammer and Pinejack for your assistance in the past few weeks in regards to holdtypes and custom animations. 

    • Like 1
    • Upvote 4
  6. 7 hours ago, Sterling said:

    I will be this Supporting this Application for the following reasons;

    • Ana is incredibly mature and I am certain that she will handle the pressures of being an Event Master well.
    • Ana is active, and I am sure this will directly contribute the Event Master Team.
    • The Aforementioned maturity will see that Ana will not abuse this position.

    As a former Event Master myself, I have seen that the position has its 'ups' and 'downs'. Nonetheless, I personally believe that Ana is qualified to fulfill this position.

    Wishing you the best of luck!


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