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Development Consultant
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Posts posted by Twist

  1. 6 minutes ago, Strix said:

    i mean yeah, the server is fun when you hop on when you want to, when you don't have actual requirements. but when you join a normal regiment  you get requirements and nothing special with it.

    I'm starting to genuinely believe that you aren't reading what I'm saying...

    ST's are arguably the most boring regiments on the server and yet they arguably have the highest engagement on the server, because they have officers who actively interact with their troopers and make it an enjoyable experience. If ST's are able to make the server enjoyable then other regiments have literally no excuse.

    • Like 2
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  2. 5 hours ago, Strix said:

    take a look at our Legions and tell me what sort of role play happens.

    RP isn't some sort of finite resource that exists on the server. Literally anyone on the server can create RP and involve others in it, it just takes using more than 10% of your brain function to do so. mfs acting as if some unique role on the server is going to fix the problems of their failing regiments.

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  3. Examples in dev apps aren't necessarily examples of scripts/addons that will be implemented into the server. They're more used to gauge your knowledge and what you're able to do. I'd recommend creating more small scale examples showing off different types of scripts as well as linking some of the code so people can help you out.

    • Upvote 2
  4. The e11d scope was kinda added quickly by myself without much thought just to see if it could work, however, it is a known issue for both guns. Its not my biggest priority at the moment but I'll be taking a look at it within 2 weeks or so and if I have any updates I'll update this post.

  5. 13 hours ago, Mauler said:

    Until the above is fixed (i.e through a TFA Scope, the default model can be seen or something similar), Entities in PAC are banned

    This has been a bug for over a year. To fix it, it'd most likely take a complete overhaul of how TFA scopes work which would take a tremendous amount of time and wouldn't be worth it.

  6. As Aiko said, if you could provide some examples of what you've done previously that'd be nice. As you said you haven't had any experience in Gmod/Lua, I started with these channels and found them extremely helpful

    Even if over the next few days you start a few small projects and update the app to include stuff you've worked on I'd be down to give a +1. The examples don't have to be complex and if you get stuck myself and the other devs will be glad to help out.

    • Agree 1
  7. 40 minutes ago, Bibleman said:

    Event number 2 is legit just a reskin on my event suggestion  posted days before your application was posted : /  @Chubbs @Kristofer



    This is a generic horror mystery set up for an event it doesn't mean that he copied you. Its a standard settings in games and movies. I can tell you this from experience because I've run an Operation for Death Troopers that was literally this concept in January. If you actually read past the first sentence in the explanation you'd see it differs dramatically. Your event idea is just a set up and doesn't got past what would be the introduction to the event, Chubbs' does however. Unless you're attempting to say that you were the first one to come up with this concept then you've obviously never heard of F.E.A.R.

    • Upvote 3
  8. what type of clothes do you buy? Anything that I think looks nice and isn't too expensive.

    Do you prioritise sneakers over your tops / pants? I used to now I'm trynna conserve money.

    Do you think clothing is unnecessary? refer to what mongo said.

    Do you even spend money on clothes? Yes, which is why I stopped spending so much on clothes. I'm usually relegated to Cotton On during their sales, for casual wear at at least. Had to buy a bunch of business casual stuff for a job recently and nearly went bankrupt.

  9. 2 hours ago, Strix said:

    the more i sit in school doing some dumb shit the more i realise how pointless the education system is and then i begin to question the point in life if it just delaying the inevitability of death. a dying species trying to escape death yet it will come no matter what.

    My brain: ^^^^


    Dude, I'll be real for a second. I used to be the same way, I hated school and the subjects that I did and everything about it, but trust me when I say enjoy the smaller things about it. As someone who has been doing remote uni classes for nearly 2 years and see's his group of friends 1-2 times per week. I genuinely miss sitting around on the school benches with my friends everyday eating our lunch, kicking the footy around and chatting shit. My last two years of school were full of my fondest memories because I learnt how to make best of it. It might not be the same since I know (at least in qld) that the curriculum has changed. When you get the opportunity, take classes that you enjoy and take advantage of the school utilities such as career/guidance councillors. If you ever feel pressured to take a class because of a career choice just remember there will always be an alternative route you can take. It may not feel like it but teachers and school facility genuinely care about their students and want them to succeed, so ask for help when you need it.

    • Sad 1
  10. 19 minutes ago, LimeStrider said:

    I couldn't care about ranks.  As seen by the event 10minutes ago, rank means jackshit if ur not BCO or higher. 

    HOWEVER. Dynamic weapons. Can we get some more visuals or info on it? Like what the scroll sheet and such looks like and the gear we can touch?

    Here's a short video that shows what a users experience with it will be. (In the video it doesn't show me getting the weapons, but thats cause the dev server doesn't have all the weapons from the main server)

    Pretty much what you see is the going up to the entity (Not the final model) and me editing my loadouts. I can select 1 Primary, Secondary and Specialist Weapons. These selections are based on the regiment that you are in an the point shop weapons that you have purchased. The pointshop weapon's category depends on what slot you can equip it, example Duel E11s go into the primary slot and the Z2 goes into the specialist slot.


    Little bit extra, You won't be able to equip pointshop weapons through the f3 menu anymore barring HP boosts, Donator E11's go into the primary slot and the special event stuff such as Halloween goes into specialist.

    Hope that clears a few things up and gives a little more info :) 


    • Upvote 3
  11. Just now, Strix said:

    If we are going to have dynamic loadouts and stuff can we have refunds so we can understand and make up our minds for loadouts and weps? i just dont want to have weps i cant use you know


    I think you've missed how the system works. The system works by everyone having a selection of 1 Primary Weapon, 1 Secondary Weapon and 1 Specialist Weapon per customisable loadout. The weapons that you are able to chose from to make up your Primary, Secondary and Specialist include your regiments given selection as well as your Pointshop weapons depending on what category they fall under in the f3 menu.

  12. On 2/27/2021 at 12:07 PM, Mauler said:

    Currently, I see a lot of people make a SITREP every time they get a kill on an EC. Instead, IHC/EMs at the end of the event can see the 'event leaderboard' for kills across the board to determine which regiment(s) are putting the most effort. It'd be an aspect to determining placings, not the entire thing.

    EC kills should have nothing to do with placings, that just encourages the server to become more of a TDM game mode than an actual Roleplay server.

    1 hour ago, Clover said:

    why more stages? it just makes people do things that a lot of people don't enjoy and get blacklisted because they don't want to be on the side where they lose half the time. and then you can't prestiege restricting you from being able to progress F8. 

    I hate seeing this point of view, it somehow manages to crop its head out every so often. The quest/prestige/leveling system aren't meant to be grinded out they are meant to be long term goals. It infuriates me when I see people spamming out things such as the Climb SWEP, or forsaking RP during events to run around and kill EC's and NPC's. In my opinion it might as well be removed, it adds little to nothing for existing players other than "Get an extra gun for some reason" or "Your legs are for some reason invincible". Once again the rewards system is meant to be a long term goal hence why the Climb SWEP is like 1300+ (idk the exact number) and having to win 30+ games of chess/checkers.

    IMO remove it entirely, reset everyones level to 0 and you can unlock perks or whatever as you level up and you can equip 2/3 perks from whatever you've unlocked COD style. Its not the best solution but a better one, that way people can still have unlocks for playing the server but you don't have people complaining about "Oh why is the chess thing here its so hard to win without exploiting"

    • Agree 1
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  13. 8 hours ago, Cammers said:

    That would be for the developers to potentially work on rather than something I can sort out. Not a bad idea though.

    If you have any suggestions for things in your regiment devs are always happy to listen, as long as its not an obviously broken or out of proportion idea. You can even go to Gusky about stuff like that.

    6 minutes ago, Clover said:

    this is fixing an pre existant issue. it is better to leave it because when fixing something. something even more broken breaks

    What? Why would we just leave stuff broken intentionally if there is a bug you need to report it to us instead of just going "nah something else will break better leave it".

  14. Colonel being an actual high rank as apposed to the standard CO rank along side captains through to major as commanding officers. The only problem I see occurring is the equivalencies during transfers and people getting upset with that as well their rank names being changed to something that sounds like its a lower rank.

    Only thing to do next is abolish Clearance Levels :) 

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