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Everything posted by Bucculus

  1. ╔══════════════════════════════════════════╗ BUMP ╚══════════════════════════════════════════╝
  2. Damn they really just gonna cook him like that... F to pay respects
  3. Hey, I get where you're coming from, however, the PAC's that are intended for Roleplay are clearly labelled "(Roleplay)" next to them, these include the Inquisitor model(s), DT playermodel, and Shock Officer model. The PAC's that you are referring to are not subject to this, they are only intended to show that I have knowledge of how to use the PAC program; the face I chose was merely used as it was the only one that IMO looked different then the regular HL2 playermodels. Again, the Tank Trooper PAC was not subject to the "(Roleplay)" tag, hence I didn't work around that structure. I only wanted something that I could use the gesture function on, and I thought that would be best suited. Now in regards to your comment on "The pacs you have presented...", is this for all the PAC's, or just the ones that were not subject to the Roleplay tag? I only ask because I'm sure that if you looked at the other ones they would be fine for general roleplay use without interfering with others immersion; I had another PAC user confirm this.
  4. ╔══════════════════════════════════════════╗ BUMP ╚══════════════════════════════════════════╝
  5. ╔══════════════════════════════════════════╗ BUMP ╚══════════════════════════════════════════╝
  6. ╔══════════════════════════════════════════╗ BUMP ╚══════════════════════════════════════════╝
  7. ╔══════════════════════════════════════════╗ BUMP PLAY TIME: 3W 0d 01h ╚══════════════════════════════════════════╝
  8. ╔══════════════════════════════════════════╗ BUMP PLAY TIME: 2w 6d 03h ╚══════════════════════════════════════════╝
  9. ╔══════════════════════════════════════════╗ BUMP PLAY TIME: 2w 5d 19h RANK: Inquisitor V as of the 14/06/20 PAC EXAMPLES: 19/06/20 Inquisitor V - Inquisitor Playermodel *I do not want to go overboard with PAC on the inquisitor playermodels, so unless there is anything else I can think of, this will most likely be my final touches on this project.* https://imgur.com/a/Z062KDx ╚══════════════════════════════════════════╝
  10. -1 Ok, so I would like to start off by saying that you are a very friendly, trustworthy member of the community, and I highly doubt that if given the chance you would not abuse the PAC program. (Also, by no means am I a PAC expert, everything I say is just what I think of your PAC's, not who you are in-game) However, in my opinion, these PAC's are a lot like others as well as quite confusing to look at. PAC 1: This looks very similar to CurlyGeorge's PAC Project 4: Purge Trooper x Nova (V1) which looks pretty good, but way too similar for comfort. You both have the highlighted breathers and sights, however you have added a droid that looks very similar to Greyback's Destiny droid. Both of these look epic by the way! However, once again, a bit too similar for comfort... PAC 2: This PAC doesn't look too bad, a bit confusing but I can see what you wanted to achieve with it. However, in roleplay I can see there being a massive problem with this. A) Not having a left hand doesn't sound like something a Nova Trooper would not have. B) When using other weapons or anything where the left hand is being manipulated, the PAC will look very confusing. Whilst the simplicity is fine, I cannot see how this one could be used in RP. PAC 3: This PAC sorta looks like those toys that you buy in a Woolworth's toy section. The colours on the guns do not fit the models at all and, in my opinion, resemble Nerf guns or even waterguns. I really like where you placed the Bacta bombs and the grenades however, that looks really nice. The centre Iron Man looking thing is a good idea, however, if it is not executed properly, it looks very scuffed and unappealing. I don't see what the point of it being there is, other than it just being there with no substantial benefit to RP. *Sometimes less is more. PAC 4: This PAC actually looks pretty good! I like the effect on the right forearm, and how the droid has a hologram effect when typing (however the green isn't the best colour. Try lowering the opacity of it!). Not a massive fan of the head, but it isn't a major factor. Good job on this one! PAC 5: I like this one too. I do not have anything to add with this, really nice looking PAC. PAC 6: I also really like this one. The only things that I am not a fan of is the massive ear piece, but I am sure that can be easily fixed in the program! Again, less is sometimes more, so I cannot see the use of there being a Nova Handbook for dummies. It's funny, but just clogs up much needed render times. Other than that, really good job. PAC 7: This is also a really nice PAC, nothing to add here! PAC 8: This is way too confusing. I dont see what you tried to achieve here. I know this is a lot, but hopefully it helps. Again, I am not a PAC master, but I like to try and help with as much as I can when, and where possible. When you publish your next set of PAC's, I might change my vote. However, for now it will stay at a -1. Good luck though! +1 Has taken feedback and has greatly improved his models to show that he has a significant knowledge on how to use PAC. Great job with your PAC's, very creative and they look great! Good Luck
  11. ╔══════════════════════════════════════════╗ BUMP PLAY TIME: 2w 4d 14h Examples: I am currently working on a Inquisitor V player model with a designated interrogation event and more designs on the model. That should be done soon and will be placed in the update tab on the application. ╚══════════════════════════════════════════╝
  12. +1 Simple yet aesthetic, and very roleplay friendly! The only thing I would recommend is to add some Purge Trooper PACs so we can see how you would use the program during rp. Other than that, good luck! Edit: I completely forgot to add this; a very trustworthy member of the community. Friendly person, always looking to be as welcoming as possible, great attitude and exceptional roleplayer!
  13. ╔══════════════════════════════════════════╗ BUMP RANK: Novice PLAY TIME: 2w 3d 01h ╚══════════════════════════════════════════╝
  14. Craig was the first person that Boshi and myself met on the server, we shared a lot of laughs... Wishing you the best, - Bickey
  15. ╔══════════════════════════════════════════╗ BUMP - 27/05/2020 Resignation from SK Major -> Initiate of Imperial Inquisitors RANK: Initiate Regiment: Imperial Inquisitors PAC EXAMPLES: *UPDATED* 27/05/2020* Inquisitor Player Model https://imgur.com/a/TXatEm8 ╚══════════════════════════════════════════╝
  16. Thank you! I understand that the original song is better, however, it wouldn't of fit the theme of the video. Thanks for your feedback, I'll be sure to take that into consideration during my next edits!
  17. There were some speed ups, but the only time I felt that there was a major smoothing part was the fight between Ray and Kylo. Unfortunately, this was another disturbance which I couldn't avoid as it would mean that some parts of the film would not match or align with the beat. Also, that scene was slowed down in the movie, so to stop that, I had to speed it up. I will always apologies for these little things as they do sorta strip the "immersion" (if you want to use that word) from the video. Thank you for your feedback, I'm glad you enjoyed it!
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