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TheNegotiator

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TheNegotiator last won the day on July 12

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About TheNegotiator

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  • Birthday January 20

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  1. Star Wars: Squadron A Deep Dive "Oh god, here he goes again." Asteroid Field Vortex I don't know much about this asteroid field vortex, but it looks absolutely stunning. I expect some playable areas from the campaign story to find itself in the 5v5 Star Fighter Dogfight. Standard Imperial Design Hangar Bay Its fairly obvious by the design and the ships within that this is your typical Imperial Hangar bay. What peaks my interest is the scale, the positioning and lack of the ships own hull visible from the hangar bay. As you can see from the image below, additional hull should be completely visible. However, it can't be an Arquitens-class Light/Command Cruiser as they are not big enough to have hangars of this scale. Even if slightly modified in length. It is unclear but highly likely the hangar perspective would be facing forward, so I'm interested to see what vessels hangar perspective we see within the Official reveal trailer. It is very unlikely that this is Admiral Raddus considering his death in rogue one, and that this looks nothing like him. I highly believe that this was an unintentional overlook as there is a lot to see in the trailer. The individual is most notably, Admiral Gial Ackbar. And oh boy I love to see it. The glorious High Definition view of the one and only Destroyer of Destroyers. The Battleship of the New Republic Fleet. Starhawk-Class Battleship (Mk. I) I've waited a long time to see this vessel in action. I was very disappointed to find it didn't make an appearance in any of the new trilogy films. However, this vessel is a New Republic battleship made out of salvaged Imperial-Class Star Destroyers. It's purpose was to be more powerful than Imperial Star Destroyers. Three such vessels saw action during the Battle of Jakku, one of which brought down an Executor-Class Star Dreadnought 'Ravager' with forward facing six very powerful tractor beam projectors. Bringing Counselor Gallius Rax's Super Star Destroyer down with it on its crash course for Jakku. Unknown Tanker Starship In the background you have a better view of an unknown ship, well at least to me. I believe the vessel serves the purpose of refueling or transporting some sort of gas. Possibly Tibana gas. I'm not certain if its Imperial considering the same location less than 5 seconds later is a New Republic construction yard. 181st Imperial Fighter Wing The legends fighter squadron would be an amazing sight to see completely returned. It's likely, but its members unlikely. Considering their definite visual differences. Unidentified Cargo Hauler/Fueling Starship As you can see in the image above, there are quite a few of these very peculiar in design starships. One can only guess their purpose between Cargo or Fuel contains being hauled along. Nothing really of note but it could also just be a refueling station. It doesn't look like it is meant to be mobile. Light Orbital Construction Yard The planet certainly gives that Coruscant feel, but watching the scene closely it's giving me doubts. Mainly because of the atmosphere colour seen from space but it is most likely Coruscant considering its lack of visual appearance within New Disney canon. The Station on the left I believe is a orbital construction yard or repair yard. Most likely for small scaled ships. It is unclear whether its Imperial or New Republic, if this is indeed Coruscant. It will most likely be Imperial, before the New Republic were able to "liberate" the planet. Yes. ISB. I love ISB. However, the ISB holdout on Coruscant wasn't one of assignment, its something they felt obliged to do as it was the Imperial Capital. Many of Coruscants forces departed to Gallius Rax's calling, those loyal to ISB which was a considerable amount stayed behind to defend the Empires capital from the traitorous Rebel Alliance, the "New Republic". This is the end of my breakdown of a breakdown & the official reveal trailer, for now anyways.
  2. Best of luck to you Archer, was good while it lasted. I'll be sure to hide some hybrid Imperial/Rebel logos around the place.
  3. A valid point is made, I have always had it in my mind about what can be done to well... Reduce the role of Dio from being so overpowered without removing things from its actual loadout. The firearms you actually see him carry (obviously not including the taser) are things that are given to the role through either the Extra Weapon perk in the perk tree or point shop weapons. Some of the concept ideas I had for having the role nerfed without removing weapons or abilities is putting in ground rules. Ground rules is a good start, but its not necessarily the weapons alone (the player hit box is the primary issue), player collisions are normal, model doesn't actually move downward when the player crouches. The class has cloak for the reason of being able to infiltrate, its not really a good infiltrator droid otherwise because of Gmod limitations and that people would probably meta game seeing him if he's near the roof. It's meant to be much smaller, being able to fit into two hands, however the damn thing is huge on the server. It has a lot of equipment to either match or be equivalent to its lore perspective. Trust me, if it lost any features the role would become pointless. An issue of people constantly leaving the role because it wasn't as exciting. Granted its overpowered and ground rules can be put in place such as "No shooting while cloaked" or "Don't use point shop / skill tree weapons while cloaked". The role doesn't really get good weapons as itself so it relies on point shop weapons to actually make it better. I didn't enforce rules earlier because I thought about other cloaking personnel using their weapons / PS & Skill tree weapons while cloaked. CompForce can really do a number on you when cloaked with their base weapons. However I'm interested to hear what you guys have in mind into potentially balancing the role without actually removing anything from its loadout.
  4. Timothy Zahn like story telling. PTSD of the Rise of Skywalker... "It's just a feeling". Xalrich is a Jedi confirmed. Order 66 was an inside job. What about the Sand People. When do you believe you will finish the story? When do I believe I would get around to writing up mine? Who knows...
  5. @Xavier The 7th Fleet Initiative is no longer in use. I can't remember all of the reasons why.
  6. Fleet Admiral Wombat, Admiral Kassius Konstantine. Not to worry, both of your ships are in safe hands. Going to miss you randomly popping in on the channels late nights. Good bye Wombat, best wishes to you and good luck with Year 12.
  7. You mean the one I sent you ;p The one Jman sent me? I think things have come full circle. I ultimately think Jman has told everyone otherwise @Ragetank
  8. You miss understand, I'm just making the point that my Trailer being the Official one is true blood :p
  9. There will be no +1 from me. However I do have things to bring up in regards to your actions. This part follows the video that was shared throughout a few or more discords. The Bounty Hunter discord wasn't the only place you shared / posted the video. And I don't believe those two discords were alone in receiving the video shared / posted by you. I know for certain that the video was also posted by you in the Imperial Security Bureau discord. However not entirely certain on this part, I don't believe it was put as a spoiler either. In either case putting it as a spoiler doesn't nullify anything. Posting it was the wrong thing to do regardless of where and when its done. It is extremely offensive and sickening to see videos like this shared and inappropriate for sharing to members of the Imperial Gaming community. This part follows the events done after your ban. Granted this part has no relevance to contributing to your ban itself. However after your ban, myself and others weren't particularly pleased at the time, that you with initial ownership access, had deleted a discord server which had effort put into it in order to bring together other members of the community who play specific games. More specifically the initial Empire at War discord server.
  10. I mean, should have given the post a different title more relevant to the topic so I would have known. Also IGN always hijack trailers and repost them. ¯\_(ツ)_/¯
  11. Hello There The Best trailers are those which want you to see more by the end of it. Pausing the video at every scene I found of interest. There are some references, especially to some comic releases relevant to certain characters from other shows.
  12. I agree with both Rivers and Wombat here. The current state of point gain is fine as it is, my only dis-likening is that some of the F3 Menu weapons have been significantly changed to the point that it's not worth the 1.5 Million Points and 30K Credits. The biggest offender of poor cost is the Scatter Shotgun, sure its extremely good and was indeed extremely overpowered. But with its current state I don't believe its anywhere near as much as its worth both by credits and points. There are a multiple ways of earning points, not all are known to the new players of the community. The best way of earning points so far is entering the lottery constantly. However I don't believe there are many ways of earning credits. Weapon Statistics Scatter Shotgun: Current - 1,500,000 Points Current - 30,000 Credits Recommended - 1,500,000 - 375,000 (Difference - 25% of 1.5 Million) Total: 1,125,000 Points Recommended - 30,000 - 5000 (Difference - 16.5% {Rounded} of 30 Thousand) Total: 25,000 Credits Magazine Capacity: 6 Reserve Rounds: N/A (Originally 500-600) Recharge Time: 30-45 Seconds (Last Known Recharge Time) I don't disagree with the changes made to the Scatter Shotgun, yes it was indeed overpowered. But I feel as though it may be a bit too expensive for its worth at this point. If anything I'd suggest the costs that I recommended above, its not too drastic of a change and from my opinion its not too easy to obtain.
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