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Showing content with the highest reputation on 08/09/2017 in all areas

  1. 2 points
    HELLO EVERYBODY! UNTIL MONDAY AT AROUND ABOUT 12:00am, I WILL BE DROPPING 10+ STEAM KEYS FOR VARIOUS GAMES RANDOMLY (BECAUSE I AM KIND). THE FIRST DROP WILL SOMETIME BEFORE 8:00am WEDNESDAY MORNING, SO STAY TUNED. IF YOU WANT TO WIN, MAKE SURE TO GET THE KEY QUICKLY BEFORE ANYONE ELSE DOES. IF YOU REDEEM THE CODE AND WIN THE GAME, SEND ME A PRIVATE FORUMS MESSAGE WITH THE NAME OF THE GAME YOU RECEIVED (TO MAKE SURE THE CODES WERE USED). GOOD LUCK! P.S. IF THIS GETS 05+ THUMBS UP, I WILL DO MORE OF THESE IN THE FUTURE! P.P.S. DON'T BE THAT GUY THAT TAKES 4 GAMES, LET OTHER MEMBERS OF THE COMMUNITY HAVE THEIR CHANCE TO WIN. IT IS ALWAYS FUN TO GET FREE STEAM GAMES THAT SOMEONE ELSE HAS BOUGHT FOR YOU!
  2. 1 point
    Steam Name: Nicho Age: 14 Do you have a microphone that you can use regularly? Yes I do have a microphone and am happy to use it whenever. Steam ID: STEAM_0:1:86931736 In-game name and rank: Rank: Junior Foreman Name: Seven Time Played: 5 Weeks - 4 Days - 20 Hours Why are you applying for this position?: I am applying for this position because I have been apart of the Imperial Gaming Community for a long time and feel like I want to be more than just a user, I believe this will help me grow within the community. How will allowing you to be apart of our staff team help us?: First off I am active every day and will continue to be active everyday. Secondly I can be mature and semi decent of thinking of ideas for events. Have you been an Event Master on previous servers? If so please list them: Unfortunately I haven't been a event master, but do have a basic knowledge of ULX commands. Have you had any warnings, kicks or bans if so please list them: Yes currently I have two warns, first one is from Hisoka on the 05/04/17 for abusing bugs, I spawned in a prop when Q menu was broken. Second one is from Cody on the 10/06/17 for minging when I shot a event character on accident and killed him. What can you do to make events more enjoyable and attract more people?: First of I would attempt to try and give my event some sort of storyline and also try and give all ISB/Navy, and Sith some sort of main role in the event. Anything else you would like to add: Yes, thank you for any of the feedback you give. Two different example events that you will do if you get accepted for the position of Event Master: Event One Map: rp_stardestroyer_v2 NPC/PLAYERS: No plays, but will be spawning half life two bugs. Plot: A large explosion was heard come from the back of the ship. A squad of engineers head out to fix the problem. The whole squad dies, but one, he returns panicked and scared telling the troopers what happen. Then all troopers head out on dropships to kill whatever was out there. They spot a large amount of bugs and start to kill them. The troopers get outnumbered and are forced to retreat back into the star destroyer. Bugs get into the whole Star Destroyer and troopers eliminate the problem. After all that has calmed down, ISB begin to investigate on what caused the explosion, the engineer's head out to repair the the hull. Medics take care of any of the troopers that would have got sick or any type of disease. Scene 1: Troopers are walking around the Star Destroyer, suddenly they hear a large explosion coming from the back of the ship. Over voice comms I alert the troopers, then would gather a small group of engineers and send them off the ship to fix the problems. Scene 2: The engineers fly to the back end of the Star Destroyer to fix the problem. Over comms the engineers alert that they have found something weird and are not sure what to do. Suddenly a dropship flies quickly into MH1, it is 1 of the engineers. That engineer acts panic and scared, alerts troopers that there are some scary things that killed the rest of the engineers. Scene 3: All the troopers prepare to board dropships, they start heading out to the back of the ship. While they are flying they spot a large amount of bugs. Troopers get dropped off and start killing the bugs, all seems well until a larger heard of bugs come out. Scene 4: Troopers will eventually be overthrown by the amount of bugs and will be forced to retreat back into the Star Destroyer and prepare for attack Scene 5: The bugs will have moved into MH1 and MH2. Half of the people will head to MH2 and kill the bugs and the other half will be in MH1 slaughtering the bugs, but the bugs will push them back again. They will spread throughout the ship and cause destruction. Scene 6: The bugs have all been killed and troopers will head back to normal duties. After: After the bugs are eliminated ISB get tasked to see what caused the large explosion. Engineers head out to repair all of the damages on the outside of the ship and medics will cue any troopers that got sick or any sort of disease that might of spread. Event Two Map: Rp_naboo_city_v1 Plot: Naboo city has been overthrown by rebels and the imperials need to take it back! We capture it but it turns south! NPC/PLAYERS: Would have common rebel NPC's and 5 - 10 players playing as rebels. Scene 1: Everyone is called to debrief and get briefed on the next mission to naboo, I tell them about the rebel situation and troopers prepare. We board into dropships and head into hyperspace. Scene 2: Once arrived troopers gather and I give orders to push into the city, will moving into the city multiple shots were fired at us. Troopers begin to shot back and move in, rebels give up a fight but begin to start to fall. More rebels fight but the imperials are two strong Scene 3: Troopers pushed the rebels back enough for troopers to be on the walls surrounding the city. I give orders to move into the town square where the rebels are highly populated. Some imperials get killed but most are able to live. Scene 4: Imperials overthrow the rebels and they are forced to retreat, troopers get orders to perform a defensive position around the city but little do they know one of the rebels called for backup. Scene 5: A large rebel fleet towers over the imperials, rebel bombers are bombing the city, hundreds of rebels drop down form ships and start killing the imperials. Rebels give a good fight, imperials start to die. Pilots get sent out to destroy the bombers, multiple pilots die but eventually the rebels bombers fade. Scene 6: Rebels fight with the imperials for a while, but the rebels are too weak for the imperial. I give orders for troopers to head back to the LZ. We head into hyperspace again back to our Star Destroyer. I give a debrief about the latest mission. Then sent troopers back on regular duties. thank you
  3. 1 point
    It's like one of those celebrities nobody actually knows
  4. 1 point
  5. 1 point
    +1 great commander so far and generally respected all round. Good luck!
  6. 1 point
  7. 1 point
    +1 - Active - Friendly - Playtime - Mature
  8. 1 point
    About Sums it up nicely Goodluck, Hermes
  9. 1 point
    Good events, good lad, active. +1
  10. 0 points
    Hey server, I am resigning from the position of Moderator and DT CMDR. If you do see me on the server anyone I won't be able to help you. I have been playing on imperial gaming for a while now and always done my best to support the community. It seems I am no longer needed by the server (or a few individuals) and have lost my interest in Garry's Mod. But my time has come and it is time to say my goodbye. This may be a shock to many of you that I am leaving the server but it is for the best. Regards, Direx
  11. -1 points
  12. -1 points
    DENIED Apply again in 2 weeks time
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