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Guskywalker last won the day on August 26

Guskywalker had the most liked content!

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131 Fantastic

About Guskywalker

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  1. This will make a fine addition to my collection.
  2. Guskywalker

    Death Star Map Post 2

    I’ve been on the map and there was no laggy parts but that was only with 4 people on which is obviously no measure for how it will do with 128 players.
  3. Guskywalker

    Death Star Map Post 2

    Currently we’re not sure how the FPS will be due to the fact that it hasn’t been tested with a large amount of people yet. Also from the way that it’s built it should be better than the venator. In regards to props, yes the map is technically made from almost all props but this wouldn’t be main cause of the performance issues. In fact since pretty much everything is made from custom models and put into the map as static props it should provide better performance than if all the detail was done using the brush tool in hammer.
  4. Guskywalker

    Death Star Map Post 2

    There are teleporters on the sides but the skybox should be wide enough.
  5. Guskywalker

    Death Star Map Post 2

    UI will be fixed for the release and the sith temple will be on the emperor's tower
  6. Guskywalker

    Death Star Map Post 2

    It's time again for some more death star screenshots. As you may or may not know since my last post, King Pommes has been hard at work with his map. Below are some fresh new screenshots. If you have any question about the areas just leave a comment below and I'll try and find out. Enjoy! If those screenshots weren't enough, you can check King Pommes profile for some more screenshots (https://steamcommunity.com/profiles/76561198032764397/).
  7. The map will most likely be much more optimised in comparison to the venator, due to the general structure of the map and the small amount of large open areas. I know King Pommes has put heaps of effort into making models for practically the whole map hence why it looks the way it does. To answer the question though, it should be very optimised, but that's no guarantee that you'll be able to get good fps when there's 128 players on with ships flying everywhere and naughty st's getting crushed by the trash compactor. (also it's gmod)
  8. Guskywalker

    Misahu's ban appeal

    +1 Permaban is a bit over the top imo
  9. Unacceptable! psst @Jman1308 I need a hug
  10. Guskywalker

    Pablo' Event Master Application

    Accepted. (jk I cant do that anymore) +1 from me, gl pablo
  11. Guskywalker

    ISD Update Poll

    Recently, the Death Star was added to the Star Destroyer map as a hyperspace location. In the next update, Lord Trilobite plans to add another hyperspace location, which like the Death Star, will allow players to interact and land on the location. Above are the main options for the next location but if you do have another suggestion, feel free to comment on this thread. The more options we get the better so please vote.
  12. It's been a while but I'm back-ish with some more map news. Currently, King Pommes is working on a new death star map. Similarly to his venator map, the death star will be very extensive with lots of rooms and interactive features. Here are some screenshots of the map so far. If those screenshots weren't enough, you can check King Pommes profile for some more screenshots (https://steamcommunity.com/profiles/76561198032764397/).
  13. Guskywalker

    The first DT 73

    That's a negative. I did 73 because of the big bang theory, it's the best number.
  14. Guskywalker

    Stardestroyer v3

    You need to enable fastdl. (Options>multiplayer>allow all custom files) That way you can download the map when you join the server.
  15. Guskywalker

    Weapon Damage Values

    I recommended you also add the fire rates of the gun as they do play a part in the overall strength. For example if there are two guns (A and B) and A does 75 Dmg and B does 50 Dmg you would think that A is the stronger weapon. But if weapon B shoots twice as fast as A then weapon B becomes stronger.